17 comments

  1. Carbombing101
    Carbombing101
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    Very nice weapon, now using it as my main revolver on a revolver-only playthrough (I'm a biiiiiiig iron kinda guy). About as accurate as the M29 Devil revolver, or a vanilla .44, but with more recoil. Weapon sounds AMAZING too.

    Not sure if it's just me, but it unholsters/holsters very very slowly.
    Reloads pretty slow as well, but that's probably on purpose.

    Endorsed and tracked.
  2. Delta616
    Delta616
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    • 10 kudos
    Anyone get this working FOLON? Model is invisible and it doesn't fire, for me at least. 
    1. arobot96
      arobot96
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      I make my mods on the next gen update, you'll have to back port it. I haven't tried adding my mods to FOLON yet but it's on the old update that I know so using this should work Backported Archive2
    2. xRaiizy
      xRaiizy
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      • 6 kudos
      just unpack the bsa files and it will work
  3. abstergemods
    abstergemods
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    Hello there! I noticed a lot of your weapon mods have permissions open for someone else to port your mods to console. Is this a specific person or is it open to anyone? I would love to be able to port them for you and you will be given full credit of course. <3
    1. arobot96
      arobot96
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      Open to anyone, with credit. 
  4. SneakyGuyX
    SneakyGuyX
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    • 17 kudos
    Awesome .44 Revolver, tested this out on some Raiders and it works great! Works on Previous-Gen too, endorsed and reviewed
  5. elijahkennedy1995
    elijahkennedy1995
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    • 5 kudos
    👍 very nice weapon broski, gj
  6. Gunrunner66
    Gunrunner66
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    • 8 kudos
    Beautiful model with enough mods to make it interesting.

    Compleatly broken.  Reload animations are fubar and don't actually reload the weapon, invisible and nonfunctional in 1st person or ADS, explodes into component parts when you draw it.

    Similar issues have been noted elsewhere in this thread.  This gat needs work.
    1. arobot96
      arobot96
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      It would help If I actually packed the animations into the archive, for some reason it's not done automatically like the other components. I vaguely remember that from my mods long ago. fixed version is uploaded. 
    2. Gunrunner66
      Gunrunner66
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      Works 100%.  Very nice wheelgun here.

      Tracked and endorsed.
  7. Tomes2789
    Tomes2789
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    Thanks for this! Is there a suppressor/silencer option by any chance? Didn't see in the pics, thanks!
    1. arobot96
      arobot96
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      No suppressor.
    2. Tomes2789
      Tomes2789
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      Ah too bad, beautiful work but I run a stealth character, so suppressors are a must sadly! Thanks for the mod regardless!
  8. Markkuboi
    Markkuboi
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    Does it have STS support? Grabbing it regarldess cause it looks awesome.
    EDIT:
    Well, it explodes. so either it fights with ZeX, or the archive has some graph data that's incompatible with MCG 0.4.
    1. arobot96
      arobot96
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      I use the vanilla skeletons so I assume the custom anims I made don't work with custom skeletons. If there's an easy way to fix that I'll look into it, if not then that's how it is. 
  9. RowanSkie
    RowanSkie
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    Looks pretty close to the Colt 6520, nice.