Fallout 4
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Demon9ne

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78 comments

  1. pressure68
    pressure68
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    Thanks for this!

    And to reiterate what malicious said below:
     - All three of the plugins can be safely esl-flagged.
     - This mod actually brings back the vanilla bobbleheads, and then adds the ones from the other two mods as additional items to find.
  2. pamyro
    pamyro
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    Hi! So, could you tell me how can I increase the 2% rate in xedit? It's just that I've been 70 hours into the game and I haven't see even one :c
  3. Thisgameisagame777
    Thisgameisagame777
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    How can both of those files be required when both are for changing the vanilla bobbleheads? Obviously, they would conflict.
    1. malicious
      malicious
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      Did you download and install the requirements? Each of the requirements changes the mesh of bobbleheads in the game records, this mod reverts it to vanilla and then references those other meshes to make new items. Download the requirements, load them in xedit and you will see what was done. You can also flag all 3 of the mods as esl so they dont even take a slot.
  4. balwick
    balwick
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    Well sh*t. This flew under the radar. Is development still likely on this?
    1. Demon9ne
      Demon9ne
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      100% likely.
    2. balwick
      balwick
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      Good to know! I'll keep my eye on it, thanks.
    3. cbeau
      cbeau
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      "100% likely."
      -Never comes back

      "Yo dogg, my album bout to drop real soon dogg. My mod update too." -95% of mod authors

      Not complaining, or being ungrateful. It's just funny because it's true.
    4. yuri12344
      yuri12344
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      Negative Nancy predisposed to being negative toward mod creators while covering it up with some fun lingo and excusing language. Fantastic. Please don't download the mod, they likely didn't spend all their time on it trying to make people like you happy.

      For the record, complaining is complaining. Being ungrateful is ungrateful. Calling something funny when it clearly isn't is a negative juxtaposition of words.
    5. gijuki
      gijuki
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      Yuri Chill. The mod author did say he was gonna update it, but he didn't. While I dont care about him updating the mod or not and I'm not saying he is obligated to do so, he could've communicated better.
      I don't think that cbeau is attacking the mod authors work in his comment so I don't get why you are being that aggressive with him.
    6. Luridum
      Luridum
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      Because cbeau was being rude, gijuki.
  5. batturing
    batturing
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    Not sure if anyone is still replying to comments here, but does anyone know if there's a way to change the loot chance for these, either in Creation Kit or xEdit or something else? Also, does anyone know if it will work properly with No Respawn? I have No Respawn, almost 4 days in my current save, and I've found plenty of these, but not nearly all of them, and I'm nearly out of containers to loot (and by "nearly out of containers" I mean I've completely cleared and looted all marked and unmarked locations and most secondary locations. The Commonwealth is practically devoid of loot at this point).
    1. travelmedic
      travelmedic
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      @batturing

      I realize this post is 4 months too late for you, but someone else may find this useful.  I was looking at increasing the chances myself tonight and I think it's fairly simple.

      Install Bauble Bobble and its prerequisites, activate the esp files.  Run FO4Edit.

      When FO4Edit has finished loading, hit the [+] button next to Bauble_Bobble_1.02.esp to expand it.  Information about the Bauble Bobble esp will show in the right window.

      After hitting the [+] button, under Bauble_Bobble_1.02.esp, you'll see "File Header" then "[+] Leveled Item" then a few more rows.  Hit the [+] next to "Leveled Item" to expand it.  You'll then see 10 more rows, starting with "Container_Loot_Safe_Prewar".

      Start with the row titled "VaultGirl_LL_Default" and single click it.  You'll see new information open up in the right window.

      In the left column of the right window, look for "LVLD - Chance None" (without the quotation marks).  In the right column you'll see "98" (again without the quotation marks).  The mod author here set us up with a 2% chance to find a bobblehead, hence the 98% chance of not finding one.

      Double click on the "98" in the right column.  You'll probably get a popup window asking if you're sure you want to alter something and making you wait a few seconds before you can click yes.  Now pick a number from 0 to 100 and enter it (entering 0 guarantees you will find a bobblehead, entering 100 guarantees you will not).  I'm going to set mine to "90" to give me a 10% chance of finding one.  Input your number and then hit Enter.

      At this point you've only changed the chances for the VaultGirl model.  You'll need to do this six more times for the next six lines (i.e. the blonde, brunette and redhead versions of BobbleGirl_LL and BobbeGirl_LL_Slooty).  I think you could probably make the chances different for every model, up to you.

      Don't do anything to the line for BobbleGirl_LL_All.

      Now save your work and close FO4Edit.  It will ask if you want to create a backup copy, I usually click OK.

      I don't know exactly how the game spawns the contents of loot containers.  It's possible your changes may take effect immediately, or not until after you've cleaned out a loot container once and it respawns several in-game days later, or if the contents are spawned as needed on an instantaneous basis.  Changing the percentages will work best when setting up a new game.
    2. travelmedic
      travelmedic
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      PS I have no idea about the No Respawn mod you mentioned.
  6. Flumme
    Flumme
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    I really like this mod, looks great.

    But: I suppose it will overwrite the male vanilla Bobblehead (seeing the Requierements)?

    I'm still searching a mod witch ADD female Bobbleheads to the game, alongside with the Vanilla male Bobbleheads.

    Thanks :)
    1. Mauserl
      Mauserl
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      erm no, it keeps your male bobbles, here's the deal: this mods reverts the other two required mods replacings and gives you back your male bobbleheads, on top of that you can now find 40 female bobblehead models (20 Vault Girl bobbles, 20 slooty vault suit bobbles - the latter with 6 color variations - for a total of 140 different female bobbles) . You will need both of those mods though, it does not say in requirements but you need to install both and this mod on top.
      Vault Girl Bobbleheads at Fallout 4 Nexus - Mods and community (nexusmods.com)
      Bobble Girl - with Slooty Vault Suit at Fallout 4 Nexus - Mods and community (nexusmods.com)
  7. stealthfury
    stealthfury
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    Could you please use all the model textures and colors into separate collectibles, possibly add charisma perks or something from https://www.nexusmods.com/fallout4/mods/41859 and Vault meat textures from AnTiWoMaAgNoT. Would be very grateful (=. Love ya work. I know the mod author is interested and would like to work with you.
  8. jjgc123
    jjgc123
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    Have you ever thought about making this mod available for consoles? Would LOVE to use it on Xbox one!
  9. cbeau
    cbeau
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    "Bauble Bobble is a lore-friendly, balance-aware Fallout 4 mod"
    Assumed these add some kind of balanced bonus. They do not. Lazy description.
    1. yuri12344
      yuri12344
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      Lazy reading, it's in the description, just a few lines lower.
  10. stoaty6666
    stoaty6666
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    boy these are hard to find finding the vanilla bobbleheads but no sign of these,any way to know if this mod is working.can someone tell me where one is so I can check if its working.thanks