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Mark Real

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MarkReal

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  1. MarkReal
    MarkReal
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    1.8 UPDATE NOW AVAILABLE!
    Adds:
    - Attachments and updates to Pipe Revolver
    - Replaced Hair Trigger Receivers added in the last update with Calibrated Receivers
    - Ups damage and recoil of .44 Magnum to better represent the cartridge
    - Rebalanced the damages after educating myself on the difference between a .44 Magnum and a .45 ACP
    - Removed .308 Receiver since it didn't make any sense as the bullets are way too large for the cylinder
    - Removed the suppressor since a revolver can't be silenced in that way

    ATTACHMENT PACK PATCH UPDATE
    - Updated Shotgun Receiver for the Pipe Revolver
    - Removed .38 Receiver since the .38 Cylinders take it's place
  2. kilmone01
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    I tried to make it compatible with Cobra - Officer's Revolver (https://www.nexusmods.com/fallout4/mods/28308) but I really had no idea what to do lol.
    Any suggestions?
  3. foxagon
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    I suspect the answer is no, but will this work along with True Damage?
    1. MarkReal
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      It almost certainly will need a patch. I'll eventually make one. Backed up on other mods I'm working on at the moment.
  4. matchine
    matchine
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    Does the double action firing mode come with animations to match?
    1. MarkReal
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      not per se... there's left over Bethesda animations for double action that it uses. You won't still be cocking the hammer.
  5. hrmt
    hrmt
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    This mod is so good.
    Now vanilla 44 revolver become much attractive.

    Hopefully more accrate animation for slip hammer, double action and burst mode.
    Cylinder do not spin when revolvers are modded by them.
    1. MarkReal
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      That's probably an oversight on my part. I will eventually be getting back to finish up this mod but it's going to be maybe til March, hopefully.
  6. justinh77
    justinh77
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    does it work for fallout london?
  7. mourningstar999
    mourningstar999
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    Nevermind
  8. XM1V1
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    downloaded, but it says it needs a dependency on T6M_BurstfireFramework.esm, it's not in the requirements, any idea what that is?
    1. bokkie
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      Burst-Fire Framework (BFF) mod is needed now since the update it seems
    2. MarkReal
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      sorry, it wasn't needed in the initial release and I forgot to add it to the requirements for the update
    3. XM1V1
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      damn, I don't really want to use burst fire framework since I don't really have interest in burst fire, it seems kinda buggy, and I'm at .esp limit, oh well that's what I get lol
  9. LuaValdenTear
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    ik this is just preferential issue, but any reason .45 deals more than .44?
    1. MarkReal
      MarkReal
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      It's a larger bullet.
    2. LuaValdenTear
      LuaValdenTear
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      eh I take it, thanks :thumbsup: