Hmm that mod does look pretty interesting! However, I think I'm already using Grease Rat Garbs - which I plan to make a patch for eventually when I return to Fallout 4. I'm currently making something for Starfield which is occupying most of my free time. I also generally only make patches for stuff I use in my playthroughs, but we will see!
If you're interested, making a patch for the Gunner Outfit Pack shouldn't be too hard and can be done entirely within Xedit - I honestly think it was a great entry level practice into Xedit for me. You would really just be mimicking the clothing settings to be how NEO does it for combat armor/military clothing, which is as simple as drag and dropping.
That's pretty much it! What I do is compare the modded apparel item to the most closely similar item in NEO and then mimic the settings so it should function the same. My main focus is allowing armor layering like NEO does on vanilla apparel on all my modded apparel
I'm sorry if the answer to this question is obvious, but if I don't have all the mods that the all-in-one version addresses, can I still use the all-in-one version? For instance, I am currently NOT using the mods "Atomic Radio and Tales From the Commonwealth" and "The Wild Wasteland", but I am using all the other mods...so can I still download the All-In-One without any issues, or do I need to download the individual patches?
I read the part on this page's description where it says choose either the all-in-one or the "individual patches of your choice", but I'm still not clear on whether the all-in-one will work correctly in my case.
Again, sorry if I'm just being too dumb to understand it all, and thanks for the patches!
Hi there! No worries and no apologies needed! The All-In-One does indeed require all of those mods as they are set as masters, so the All-In-One is dependent on them. Without them, I don't believe the ESP plugin will even be enabled. Instead, you would need to download each of the individual patches you do use. Don't worry though, they're flagged as esl's so won't contribute to your esp count 😊
Hi there! I do have plans to add more patches for other mods I'm using! However, I don't use F4SE and I won't be downgrading my game, so I'm not sure Fallout London will ever be on my list.
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Hmm that mod does look pretty interesting! However, I think I'm already using Grease Rat Garbs - which I plan to make a patch for eventually when I return to Fallout 4. I'm currently making something for Starfield which is occupying most of my free time. I also generally only make patches for stuff I use in my playthroughs, but we will see!
If you're interested, making a patch for the Gunner Outfit Pack shouldn't be too hard and can be done entirely within Xedit - I honestly think it was a great entry level practice into Xedit for me. You would really just be mimicking the clothing settings to be how NEO does it for combat armor/military clothing, which is as simple as drag and dropping.
If using the All-In-One patch, place it under the last mod in your Load Order that it patches.
NEO is the master, so whether you use the AIO or the individual patches, they will need to be under NEO as well.
I read the part on this page's description where it says choose either the all-in-one or the "individual patches of your choice", but I'm still not clear on whether the all-in-one will work correctly in my case.
Again, sorry if I'm just being too dumb to understand it all, and thanks for the patches!