This page was last updated on 31 December 2024, 4:48AM
Changelogs
Version 1.5.1
--- MINOR UPDATE ---
FIXED: Added handling for a minor issue where the player could be given a slowtime potion in their inventory in some edge cases.
Version 1.5.0
--- MINOR UPDATE ---
ADDED: New "Sound Effects" feature, configurable in the MCM. You can choose between no sfx, VATS sfx, or Zed Time sfx from the game "Killing Floor".
OPTIMIZED: Rewrote some code and functions for faster performance and easier maintenance.
OPTIMIZED: Recompiled in Release Final for script performance.
REMOVED: Garden of Eden is no longer a requirement.
Version 1.4.0
--- MINOR UPDATE ---
ADDED: New feature to trigger slow-motion upon a critical hit outside of VATS. This mod does NOT add critical hits outside of VATS, but it will work with any mod that does.
Version 1.3.1
--- MINOR UPDATE ---
ADDED: Automatic fix for the turret/weapontype bug if you've experienced it on your save already. The mod will automatically repair itself when you load the game.
Version 1.3.0
--- MINOR UPDATE ---
CHANGED: Garden of Eden Papyrus Script Extender is now a hard requirement.
FIXED: Fixed an issue where the turrets/weapontype setting could prevent the mod from working.
OPTIMIZED: Switched several operations over to faster-performing Garden of Eden functions.
OPTIMIZED: Minor script optimizations
REMOVED: Removed the option for companions to cause slow-motion.
Version 1.2.0
--- MINOR UPDATE ---
ADDED: New MCM options: "Required Weapon Type", and "Ignore Turrets".
FIXED: Fixed "Required Weapon Type" not being configurable in the MCM.
OPTIMIZED: Minor script and condition evaluation optimizations, especially for required weapon type evaluation. Thank you to cyan49 for the feedback!
Version 1.1.0
--- MINOR UPDATE ---
ADDED: MCM option for companions to cause slow-motion when they dismember an enemy.
CHANGED: Polished up the MCM for consistency and added new config options.
Version 1.0.1
--- MINOR UPDATE ---
FIXED: Prevented slow-motion from occuring if you are in VATS.