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Created by

WasteTheLand

Uploaded by

Qrsr

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Safe to use

About this mod

Removes the Trudy-Wolfgang scene at Drumlin Diner and replaces the unique actors with a bunch of raiders.

Requirements
Permissions and credits
Changelogs
Overview

Removes the Trudy-Wolfgang scene (Order Up) at Drumlin Diner. Details see Spoiler tab:
Spoiler:  
Show
Replaces the unique actors with a bunch of Raider and Gunners. The quest will not start as before but it will end different than before. It will only end its impossible to start by yourself.

The trader inventory is moved to the containers available at the location. You can loot the entire "Trudy" inventory once, as soon as your able to unlock the container.

All items got their faction tag removed so there is no "Red Text" UI highlight, any item at the location is also set to NoRespawn this will also cover the containers.

Once the location is cleared its an empty place for now. I will see if i can spawn some random encounters which will use the furniture and hang out.

Technical Issue

Once the quest is done, it reads "Failed". In fact XP is granted equal to "Completed". I cannot change the message as long as the script is not fixed which i would like to avoid. Ignore the message. Once the quest is done, the quest will be removed from you Quest tab in the Pip-Boy menu.

Some objects are flickering. This will be changed later (004).

Installation

This mod can be in/-uninstalled anytime. But i requires a new game. If you have just left Vault 111 or never was at Concord and the area around Drumlin Diner you can also install mid-game. You know the mod is working once you do not see any Trudy Wolfgang show.

The plugins are ESL-flagged, don't count against normal ESP/ESM limit. This mod does not affect precombined meshes or PreVis data.

Compatibility

This mod works with both, the Old- and Next-Gen Update. For third party mods ask the author of the mod of interest.

This mod requires to ensure that
- Trudy [NPC_:001069FC]
- Patrick "Patrick" [NPC_:001069FE]
- Wolfgang "Wolfgang" [NPC_:00106A04]
- Simone "Simone" [NPC_:00106A08]
is not replaced and edited by any other mod (!)

Make sure that no mod will overrider the vendor containers:
- VendorDrumlinDinerGeneralStore [CONT:00168976]
- VendorDrumlinDinerChemDealer [CONT:00168975]

If you have mods installed which override the leveled list there should be no conflict.

Load the mod after UFO4P and ignore the override and conflicts it will pop-up when checking.

Credits

- Bethesda, for Game and Creation Kit
- ElminsterAU & Team, for their invaluable tool xEdit
- Nexus Community