Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
You are allowed to use my meshes and textures as long as you: 1. Require my mod. 2. Credit me in the description.
Other wise:
You must get permission from me before you are allowed to use any of the assets in this file.
You are not allowed to upload this file to other sites under any circumstances.
You are not allowed to convert this file to work on other games under any circumstances.
File credits
Nivea: For the new fixed meshes.
Shadowvalor: For the main file and textures.
Credits from main file: Kosuno who provided a lot of feedback, and version 0.3 wouldn't have been possible without. Niero for CROSS Mismatched Eyes-Blind Eyes that gave me the idea on how to achieve this. Stranger Things style logo from makeitstranger.com. 3DS Max plugins by figment. Nifskope
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This mod fixes the mismatched/heterochromia eyes meshes so that they move when your making character just like vanilla eyes. I remade the meshes and added the correct Facebones and Tri files.
Q: I can not select the mismatched/heterochromia eyes after pick them. A: This is not something I know how to fix and is a problem with the main mod as well. Makes sure your using LooksMenu and select the eyes that way.
Q: Sometimes the eyes pop out of their sockets when I am pick a eye color. A: Yeah this happens to me in vanilla as well, I assume it a engine issue. Just move your characters eyes up and pick your color them move them back down when your done.
Credits from main file: Kosuno who provided a lot of feedback, and version 0.3 wouldn't have been possible without. Niero for CROSS Mismatched Eyes-Blind Eyes that gave me the idea on how to achieve this. Stranger Things style logo from makeitstranger.com. 3DS Max plugins by figment. Nifskope