Most likely there will be a problem - sleeve mesh will overlap the Pip-Boy screen and it will be impossible to use it. I am not reducing the sleeve of the model [ like on vanilla models ] so they can be used on other NPCs who do not wear a PIP-Boy, without aesthetic deform of outfit.
UPD: PIP-PAD or Tactical Tablet is not hard required.
This outfit is amazing to play with, especially in the Railroad. Do you think you'll include other similar outfits from DbD, like Trickster's attire, Blight's rags...?
This is an amazing clothing mod, but something I noticed was bothering me For some reason, the coat itself sticks to the legs and has the "Ragdoll stretch" bug that sometimes happens with clothing, thought I'd point it out if you ever plan to fix it
Thanks for comment. Yes, I see this problem with duster rigging. But, it is not visible in the gameplay, so I considered it insignificant.I plan to fix it.
Cool! This idea was in the air. When I first saw the original model and thought - it would be nice to port it to FO4, Ghoul in the cool duster from the series that was infront of my eyes. Nice work!
Oh, well, I'll check it later, thanks. I don't see the point in making this particular model without a coat. I ported many assets from the Hunt Showdown, RDR1-2 and Evil West. You can check it on my DeviantArt page https://www.deviantart.com/ghostdog119 Wild West Gallery - https://www.deviantart.com/ghostdog119/gallery/91619486/wild-west
This is a replacement for the PIP-Boy, which does not fit on the arm, but is simply used as a tablet. I am not reducing the sleeve of the model so that they can be used on other NPCs who do not wear a PIP-Boy, without aesthetic deform.
Fantastic mod. Outfit looks proper and amazing. I did personally change the gloves to not take up the ring slot (since you can wear rings under gloves) and gave all 3 parts legendary attachment points for mods that allow for legendary additions.
10/10. So much better than the stuff they offered us in Nuka World. This is a real desperado.
69 comments
Most likely there will be a problem - sleeve mesh will overlap the Pip-Boy screen and it will be impossible to use it.
I am not reducing the sleeve of the model [ like on vanilla models ] so they can be used on other NPCs who do not wear a PIP-Boy, without aesthetic deform of outfit.
UPD: PIP-PAD or Tactical Tablet is not hard required.
Yes, these are interesting outfits, maybe I'll make them someday.
For some reason, the coat itself sticks to the legs and has the "Ragdoll stretch" bug that sometimes happens with clothing, thought I'd point it out if you ever plan to fix it
https://dropmefiles.com/GaBxQ
This idea was in the air.
When I first saw the original model and thought - it would be nice to port it to FO4, Ghoul in the cool duster from the series that was infront of my eyes.
Nice work!
Can you make a version without the cloak?
I don't see the point in making this particular model without a coat.
I ported many assets from the Hunt Showdown, RDR1-2 and Evil West.
You can check it on my DeviantArt page https://www.deviantart.com/ghostdog119
Wild West Gallery - https://www.deviantart.com/ghostdog119/gallery/91619486/wild-west
Any chance of a version/option to remove the leg brace? Thx!
For anyone wondering, this works fine without the pip-pad, I'm using it with vanilla pip-boy and there is no clipping :)
10/10. So much better than the stuff they offered us in Nuka World. This is a real desperado.