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Exoclyps

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Exoclyps

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8 comments

  1. BlazeStryker
    BlazeStryker
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    Can you confirm or deny Submersible PA Daddies in 120 being incompatible with the Bioshock Inspired Additions mod? As a major fan of 120, I don't want to deal with such incompatibilities.
    1. Exoclyps
      Exoclyps
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      I dunno. Never used it.
  2. BowShatter
    BowShatter
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    Oh if only I had found this patch sooner. I encountered the Ghost PA bug when using the Power Armor Frame Rings + Power Armors from Radical COA Addons as well as the Power Armors from the original non-redux Submersible Power Armor mod which led me having to reload several saves back. Thanks, now I can use those safely if the fix works with those too.
  3. cheshiremolotov
    cheshiremolotov
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    Did you also fix the Big Sister headlamp? Or is the patch Big Sister Headlamp compatible?

    If not, can you implement the fix that mod from into this patch.
    1. Exoclyps
      Exoclyps
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      Didn't think of that. Will check that when I get the chance.
  4. FaithSinger
    FaithSinger
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    Hi, is this patch compatible with "Submersible Power Armor Redux Improved - Bioshock Inspired Additions"?  (Nexus modID 64661)
    1. Exoclyps
      Exoclyps
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      Had a look. Nothing game breaking, but the Rivet Gun wouldn't show up as we both edit the Big Daddy npc.
      Made a small patch to merge the edits.
    2. FaithSinger
      FaithSinger
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      Wow, thanx.