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Its got such a bad range the 12.7mm turns into peanuts beyond 70 meters, and even worse with a suppressor on that you'd probably do more damage throwing bricks at people or just get in shivving distance to pop someone's head (i prefer the latter)... 10/10
what is 12.7mm cartridge ammo anyway? is that .50 BMG? if it's that .50 BMG, i'll blown my mind. and overkill it. if i used the caliber complex with true damage patch by hardcore health overhaul. GREAT MOD!!! by the way.
There is one small issue with the sounds. When you equip the gun, a little sound plays; as though you're pulling the cork back, but no animation plays. It's very off-putting. The gun feels otherwise perfect.
Yeah.... I kinda figured that would be the case. I thought, hmmmm.... why not just throw in a silent file? Then I realized... oh yeah. Well, I figured that PERHAPS there could be a workaround or something, but yeah... insert puke emoji here. Thank you for putting this to rest for me. I was kinda hoping that you would magically fix it, or something. o7
Great looking weapon. I recently watched the first Bladerunner and literally soypogged when i realized this gun is a reference to it (or at least to the Fallout 1 gun which is a reference)
the silencer that has an internal diameter of less then half of the barrel on the pistol should have a 90% chance to cause an explosion killing the player/npc outright
142 comments
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Is it possible for you to add a non-Munitions version (maybe with .44 ammo)?