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Gazza1986

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Gazza1986

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11 comments

  1. SalemWare
    SalemWare
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    Having an issue where the Synth joins my settlement just fine. The other two can be recruited, but stay at the random encounter spot, rather than moving to their new settlement. Do I just have to wait, or is this a bug? PS: Thanks for all the amazing settler mods!
  2. AnAtheistBear
    AnAtheistBear
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    • 4 kudos
    Can you pack them into an AIO with your other mods?
  3. Darkcrafterzx
    Darkcrafterzx
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    Woahhhhhhhhhh, thought this is impossible since they are part of a random encounter, can you do the same with the mirelurk sandwhich random encounter?
    ps: I aldready seen the other mod, how about Hawthorne and his grandma?
    1. BigLittleBigMan
      BigLittleBigMan
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      • 9 kudos
      why would Hawthorne and his grandma move from diamond city?
  4. Andrehazes
    Andrehazes
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    You think that it could be possible to make everyone on the prydwen a settler because that would be really cool
  5. Steamvikings
    Steamvikings
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    A. Danke for this :)

    Since recruitable Settlers is not functional any more ,those of us who like unique and full settlements, are looking for alternatives ;)

    Do you plan to make a bulk file containing all of your recruitable mods for 1 easy to install ESL/ESM? 

    Jsut curious before I start snagging :)
    1. Khimera
      Khimera
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      Recruitable Settlers works fine, you have a conflict somewhere. Been using it after Next gen with the recruitable settlers unbroken patch and have had no issues whatsoever.
  6. PeskyFox
    PeskyFox
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    • 10 kudos
    Is it possible you could force these random encounters to start in specific areas? Or in the case for me, where I've already encountered them and resolved the situation, have them spawn elsewhere with quest markers? Jules at Bunker Hill, and Angie and Fred perhaps somewhere in Goodneighbour or Diamond City.

    This goes for your other mod with the Sandwich random encounter NPCs too.

    Appreciate it!
  7. Xanthus2024
    Xanthus2024
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    This random encounter bugged out so bad in one of my playthroughs the three of them kept spawning over and over again in different places, with Jules dead on the ground every time. I even tried to stop it from happening by killing Fred and Angie via console commands, then disabling them, but to no avail; they just kept coming back no matter what. 
    1. Gazza1986
      Gazza1986
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      • 16 kudos
      Did this happen with this mod installed? I tested the mod with a new game and with a current game and I never came across that problem.
    2. Xanthus2024
      Xanthus2024
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      Oh, no, it was without this mod. Happened a while ago. Been ignoring these guys ever since.