This is such a quality of life mod, seems to work great on everyone except for my own character though lol. For some reason slmr, or slm 14 doesn't work for my character, only slm 00000014.
Edit: As it turns out, after testing again, I don't actually need to type ALL six 0's for my character, "slm 014" works just fine "slm 14" does not however. It's really not a big issue.
Usually with non unique NPCs any SLM modification will not "stick". and the NPC will either revert to previous look or turn invisible, that is why I asked. The ability to modify non unqiue NPCs without this penalty would be dynamite.
I would recommend to show menu for player only when NO any reference is selected. Just to avoid confusion. It looks strange when menu appear for player, while wall is selected %)
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For some reason slmr, or slm 14 doesn't work for my character, only slm 00000014.
Edit: As it turns out, after testing again, I don't actually need to type ALL six 0's for my character, "slm 014" works just fine "slm 14" does not however. It's really not a big issue.
slm command is available for non-unique npc's modification, and this mod is just add console command for convenient.
so, my answer is no. this mod doesn't modify slm command's work.
The ability to modify non unqiue NPCs without this penalty would be dynamite.
It looks strange when menu appear for player, while wall is selected %)