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psydel

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sylee0424

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6 comments

  1. 363rdChemicalCompany
    363rdChemicalCompany
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    So it works with either version of F4SE then?
    No need to download different files for different F4SEs , (that work with .163 or .984 respectively)?
    1. sylee0424
      sylee0424
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      • 104 kudos
      yes.
    2. 363rdChemicalCompany
      363rdChemicalCompany
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      Great Thank you!
  2. pinedog
    pinedog
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    Works great! Is there a way to log to the console, e.g for when command syntax is incorrect?

    EDIT: Seems like there is some code to print to console in CLib.
    1. sylee0424
      sylee0424
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      if your project uses commonlibf4, you can use ConsoleLog::AddString function for log some info.

      else, you can use Console_Print function defined in GameAPI.cpp for one version of game. (v1.10.163.0 or v1.10.980.0 or v1.10.984.0. depend at f4se version.)

      if you want support multiple version, you must define ConsoleManager* (0x058E0AE0, 0x02E75E78) and ConsoleManager::PrintLog (0x01262F50, 0x00FB6250) separatly. (left for 163, right for 984.)

      ConsoleManager::PrintLog is same function to ConsoleLog::AddString.
    2. pinedog
      pinedog
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      Yeah those seem to work, thanks. Great job on the mod, makes testing stuff a lot lot lot more easier.