Unique axe that can be found in the Mechanist's lair after they are defeated. Axe can be upgraded into a scythe.
Requirements
DLC requirements
DLC name
Automatron
Permissions and credits
Credits and distribution permission
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Changelogs
Version 1.3
Fixed invisible weapon issue.
Version 1.2
Moved Axe into a chest to be easier to find. Adjusted head mesh, Laser Emitter is now split open with the blades shoved inside.
Version 1.1
Longer Scythe Blade
Version 1.0
Main File Release
Donations
No donations accepted
The Mechanist's Bane
"Let me ask you, does a machine like yourself ever experience fear?"
Vegeta - Dragonball Z
I spent a lot of time learning how to properly use Nifskope, and taught myself a lot about the basics of animation in order to pull this off. Over time it evolved from a spear into an Axe, and then I simply came up with a Scythe blade upgrade for it.
Be the Reaper of Circuits with this testament of the Mechanist's defeat!
Stats
- Uses mostly Vanilla textures.
- The base weapon should do the same amount of damage as the Grognak Axe plus 25 energy damage.
- Weapon comes with the Troubleshooter's Legendary Effect (+50% damage against robots)
- Both Blades have the ability to electrify and stun.
- Axe head does bleed damage
- Scythe blade does piercing damage.
How to Acquire:
This weapon is meant to be a unique weapon so there will only be one in the game world. No leveled list integration.
~ You can find this Axe at the end of the Mechanist storyline. Once the Mechanist is defeated, you can progress through the room with all the typing Robo-Brains. Passed that room, down the hall, is a small crafting area with a bunch of workbenches. The axe should be right in the "Mechanist's Tools" chest next to the armor workbench.