Is there any chance there'll be a compatibility patch between this and Hangman's Alley Interior Apartments? Right now, the hatch clips into the floor in the small garage area when using both mods due to changes made by Hangman's Alley Interior Apartments.
That's a great idea! Very minor issue, but the hatch's terminal require should be changed to a key require. This is because when the player approaches the door, there is a line that says they need to find the terminal.
There is a mod at This Address that Uses A Lot of doors To Move Around The Commonwealth after getting Out Of Vault111 https://www.nexusmods.com/fallout4/mods/69256 Learn From It all You Can
what a revolutionary idea, you know for years i always felt there should be a way to get to goodneibor because the deeper you go into Boston, the worse the game performs because of all the s#*! bethesda left in the base game to make it run like total s#*! to the point of CTD issues and needing all kinds of mods to get through that section of the city, i still only get 20 to 30fps in that location because of how bogged down it is, and i often feel like having some kind of underground path to goodneibor would be the best way to get to the city, yeah you miss out on the whole cutscene of meeting Hancock, but i suppose it could just be a sewer grate that is next to the same opening door entrance of goodneibor.
anyway either this, or a complete relocation of the interior cell of goodneibor to a more stable section of the city and not in deep low fps hell Boston ugh.
sounds good to me either way. if it bypasses the vast majority of the problem areas of this game, all the better lol.
i mean you could even use another mod to make the path, find some tunnel mod that already exists and create a path using that mods assets if you want, or make it yourself, the choice is up to you in what you want to do and how to get it done.
19 comments
Right now, the hatch clips into the floor in the small garage area when using both mods due to changes made by Hangman's Alley Interior Apartments.
Very minor issue, but the hatch's terminal require should be changed to a key require. This is because when the player approaches the door, there is a line that says they need to find the terminal.
https://www.nexusmods.com/fallout4/mods/69256 Learn From It all You Can
Jesus
anyway either this, or a complete relocation of the interior cell of goodneibor to a more stable section of the city and not in deep low fps hell Boston ugh.
if it bypasses the vast majority of the problem areas of this game, all the better lol.
i mean you could even use another mod to make the path, find some tunnel mod that already exists and create a path using that mods assets if you want, or make it yourself, the choice is up to you in what you want to do and how to get it done.
Unrelated question: what is the idle animation displayed in the picture?
Hope you'll release more on nexus at some point! <3