Those tracks are played in the factions locations. Brotherhood of Steel tracks play at the Cambridge Police Station, the Boston Airbase and The Prydwen. The Institute inside The Institute base The minutemen at Sanctuary (after retaking The castle) and at The Castle. The Enclave plays at the Oil Rig, it only works for America Rising 2, if you use A tale of the Enclave it doesn't work
If you want combat music I can offer you two options:
1. I can upload the same tracks I used for this mod, but as combat music instead if that is what you want. I can put them as an optional file.
2. I recommend you to use the mod https://www.nexusmods.com/fallout4/mods/82217 It allows you to use a specific track for each enemy type. Currently it supports the following types: Humans Bugs Dogs Feral Ghouls Mole Rats Mirelurks Super mutants Synths Robots Turrets Radscorpions Yao Guai Behemoth Deathclaws Gulper Angler Fog Crawler
You can add your own custom music, although I've been working on a mod for this.
First I'd like to say thank you for your appreciation. Yes, for the railroad I've been experimenting with some tracks that combine the guerrilla aspect along with the somewhat spy aspect of the Railroad. Their special units are called agents for a reason. At first I did a weird experiment with some death note OST but they simply don't work at all haha, although it was funny trying it. Now seriously, there are some OSTs that approximate to what I've been looking for, like Tropa de Elite (Which sounds a bit too "Brazillian" [because it is from a brazillian movie]), Sicario (But I think it's a bit edgy) and I even have considered using John Wick Reckoning track. But everything is experimental, especially because the music needs to work as background music, so I cannot put tracks that sound too much over the top because otherwise it could sound odd when you are talking with NPCs
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Brotherhood of Steel tracks play at the Cambridge Police Station, the Boston Airbase and The Prydwen.
The Institute inside The Institute base
The minutemen at Sanctuary (after retaking The castle) and at The Castle.
The Enclave plays at the Oil Rig, it only works for America Rising 2, if you use A tale of the Enclave it doesn't work
1. I can upload the same tracks I used for this mod, but as combat music instead if that is what you want. I can put them as an optional file.
2. I recommend you to use the mod https://www.nexusmods.com/fallout4/mods/82217
It allows you to use a specific track for each enemy type.
Currently it supports the following types:
Humans
Bugs
Dogs
Feral Ghouls
Mole Rats
Mirelurks
Super mutants
Synths
Robots
Turrets
Radscorpions
Yao Guai
Behemoth
Deathclaws
Gulper
Angler
Fog Crawler
You can add your own custom music, although I've been working on a mod for this.
Yes, for the railroad I've been experimenting with some tracks that combine the guerrilla aspect along with the somewhat spy aspect of the Railroad. Their special units are called agents for a reason. At first I did a weird experiment with some death note OST but they simply don't work at all haha, although it was funny trying it.
Now seriously, there are some OSTs that approximate to what I've been looking for, like Tropa de Elite (Which sounds a bit too "Brazillian" [because it is from a brazillian movie]), Sicario (But I think it's a bit edgy) and I even have considered using John Wick Reckoning track.
But everything is experimental, especially because the music needs to work as background music, so I cannot put tracks that sound too much over the top because otherwise it could sound odd when you are talking with NPCs