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ArchonShadow - DylanF1

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DylanF1

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10 comments

  1. TattleByTale
    TattleByTale
    • BANNED
    • 10 kudos
    FO3/FNV's art style is sorely missed.
    1. VileAffinity
      VileAffinity
      • supporter
      • 1 kudos
      The FO4 variant looks cool too my man, stop glazin.
    2. TattleByTale
      TattleByTale
      • BANNED
      • 10 kudos
      I'm sure some may prefer FO4's ...square with knobs on top, but for me, this is vastly superior.
  2. VileAffinity
    VileAffinity
    • supporter
    • 1 kudos
    That's hilarious, I was planning to make this very mod XD. Is this stealth boy weaker than the FO4 one? If not could you make it like a weaker version, it would be quite convenient for my mod collection haha.

    I was sorta thinking since the fallout 3 stealth boy looks makeshift its more of a weaker version as opposed to its Pre-War Military variant that we use in vanilla FO4.

    Also I saw you didn't get the opportunity to add animations and was wondering if it was in your future plans to add them this mod if you ever get the chance?
  3. Bobthebuilder100
    Bobthebuilder100
    • member
    • 3 kudos
    Is this the same model used in Point Lookout? If not I'd really like to see some of Capital Wasteland Teams weapons and other assets released as standalone more refined versions, though that is probably a bit too much to ask for seeing as you guys are recreating the ENTIRETY of Fallout 3, DLC's and all. 
    1. DylanF1
      DylanF1
      • premium
      • 64 kudos
      This is not the same asset used in Point Lookout or the main project. It was created in a couple days by Shadow as an idea to get some classic stuff released as standalone mods. 
  4. DraugrOfRagnarok
    DraugrOfRagnarok
    • premium
    • 42 kudos
    Does it have custom animations??
    1. DylanF1
      DylanF1
      • premium
      • 64 kudos
      No. We couldn't find an animator to make any for it. So it acts like it does in 3/NV. You click on it in the Pip Boy and it applies the effect.
    2. DraugrOfRagnarok
      DraugrOfRagnarok
      • premium
      • 42 kudos
      Ah ok well great work and looking forward to seeing what comes next
    3. Nartaga
      Nartaga
      • premium
      • 9 kudos
      You should be able to use the default animations. You just have to rotate the model.

      Like how dpillari did with their replacer version.