Fallout 4

File information

Last updated

Original upload

Created by

Wenderer

Uploaded by

Wenderer

Virus scan

Safe to use

967 comments

  1. LegacyRaven
    LegacyRaven
    • premium
    • 2 kudos
    Locked
    Sticky
    Is there any way to manually add doors to this mod so it can close them? I've got a vault door from Settlement Keyword Expanded. I use the vault door as my main gate into sanctuary, but damn npcs leave it open for raiders, so this mod would've been excellent for me if it worked on the door..
    1. LegacyRaven
      LegacyRaven
      • premium
      • 2 kudos
      I found an even better tutorial, I'll post it here:
      Pra has added an absolutely wonderful autodoorify fo4edit script to his script bundle HERE: https://www.nexusmods.com/fallout4/mods/28898 Check his page for downloads

      It works wonderfully, and it's relatively easy to use.

      1) Load your door-containing mods and autodoors in to fo4edit
      2) Right click on the mods with doors that you want to autodoorify, and choose 'apply script'
      3) At the top of the new pop-up box is a dropdown, choose "autodoorifier"
      4) In the next pop up, you can choose your target file. You can make a single, massive autodoors patch if you want by choosing new file and giving it a name, or you can add to an existing auto doors patch.
      5) Click ok on any pop-ups that ask you to add masters to your patch
      6) Enjoy self-sufficiency and a shiny new autodoors patch.
    2. LegacyRaven
      LegacyRaven
      • premium
      • 2 kudos
      If I were you, I'd add that as a pinned post, so other people can see it, as this is ten times easier to do, than to manually do it. Especially for people who are not adpet at adding keywords etc.
  2. Wenderer
    Wenderer
    • premium
    • 265 kudos
    Locked
    Sticky
    Here are some screenshots about how to AutoDoorify stuff https://imgur.com/a/DrdxMGn.
  3. Jaehana
    Jaehana
    • supporter
    • 0 kudos
    Is there any way to add vanilla vault doors to this mod? It seems the unofficial dlc patch is broken and not supported by the author anymore.. not sure if this mod even is
    1. Wenderer
      Wenderer
      • premium
      • 265 kudos
      The pinned comments has autodoorifying instructions. You can autodoorify any door, including vanilla.
  4. deleted191932530
    deleted191932530
    • account closed
    • 0 kudos
    Amazing mod,thank you
  5. LaserLizard
    LaserLizard
    • member
    • 0 kudos
    I love love love this mod :) a little beep sound when a card is used would be neat
  6. thejeepdriver
    thejeepdriver
    • supporter
    • 0 kudos
    This is such a great mod! 
    Should Auto Doors be able to close the vanilla chain link gates?  Such as the ones at Starlight Drive-In and Oberland Station?  I cannot tell if it doesn't work, or if it is my placement of the door closing mechanism not being in the correct spot, even though I've tried a variety of places around the gate.
    TIA! 
  7. Gunrunner66
    Gunrunner66
    • member
    • 8 kudos
    Works.  Tried it on several vanilla/DLC doors, and no issues.

    Except for the Vault-Tec Workshop mini vault door.  The one door I grabbed this mod specifically for.  I hunted down some patches that claimed to make this door compatible, and nada.  Even autodoorifying with Pra's xedit scripts did not work.

    I am sad.  But endorsed nonetheless.
  8. Olivier8768
    Olivier8768
    • member
    • 4 kudos
    Je ne peux pas jouer sans lui. Merci à vous. 👍
  9. Olivier8768
    Olivier8768
    • member
    • 4 kudos
    Merci LegacyRaven. Grace à toi et ce super logiciel, je peux transformer n'importe quelle porte en automatique. Marre du chien et les autres compagnons qui ouvraient les portes des Frigos et des placards. Problème résolu. 👍
  10. camus255
    camus255
    • member
    • 0 kudos
    What a pleasure to come back house and have all these doors closed.
  11. spaceinvaders
    spaceinvaders
    • member
    • 0 kudos
    Is there any way to just suppress the "door not detected" message? In my Sanctuary settlement it's just constant spam at this point. Using the mod Easy Homebuilder and Working Double Beds houses which I use to replace the old Sanctuary houses with new ones.

    The doors are working correctly with Auto Doors and open and shut (and have an Auto Doors patch) but the "door not detected" message pops up constantly while I'm there.

    Please help/advise on how to just remove this message spam. Is there some command I can use? A patch out there somewhere?

    *edit* I figured out how to work with this message - have to add doors to every door opening and then add an Auto Doors doohickey to each door, but if I could make a suggestion, perhaps giving us a toggle command to suppress these messages while we're building? Because when starting an early build and adding new buildings with -many- doors like the Sanctuary houses with all their closet doors, needing to add doors immediately isn't ideal. Generally I'd put the furniture in before adding doors just so I can run around with items in build mode without having to get past a closed door which is point of Auto Doors (to auto close doors).

    *edit 2* yeah I can't get rid of the message spam in bridge area of Sanctuary no matter what I do, no matter how low I set the search radius.. Please add a suppress 'door not detected" message setting, in a holotape so it's global turn on/off? I don't need the message to know if a door isn't working.

    So could we please get a command/toggle for this "door not detected" message?
    1. Wenderer
      Wenderer
      • premium
      • 265 kudos
      This message comes from a doorless device which is placed somewhere. And it desperately searching the door to no avail. So just remove such device and message will cease to pop-up.
    2. MJS814
      MJS814
      • premium
      • 26 kudos
      This happened to me as well.  I believe it was because I used transfer a settlements to transfer a settlement that had the previous version of Auto Doors; I had already installed the new version of Auto Doors.  So I did as Wenderer instructed and I removed the device and the message went away.  Put in some new devices and everything is now groovy.   
    3. spaceinvaders
      spaceinvaders
      • member
      • 0 kudos
      I found the offender - was all the way in Red Rocket, placed on a doorway I hadn't placed a door into. And that single unit was informing me with non-stop spam all the way over in the bridge area of Sanctuary.

      Please can we get a toggle for message, just to avoid this. I really don't need this message to tell me about needing to place doors. I can see for myself when a door is placed and the Auto Door item is working for it.
    4. UzvarinatoR
      UzvarinatoR
      • member
      • 0 kudos
      del

    5. dalantoc
      dalantoc
      • member
      • 0 kudos
      Consider making a setting holotape that can toggle on the detection sphere(s) of any sensor that's not detecting a door, so they can be easily located. Importing a large settlement with dozens of doors now, and trying to find misplaced door sensors is a pita.
  12. Teddyanthem
    Teddyanthem
    • member
    • 0 kudos
    great mod, like it very much. But it's not work with door vault
    1. RickyTheOx
      RickyTheOx
      • supporter
      • 146 kudos
      A mod vault door ... or ?