Make sure my retex is loaded after the Fallout 3 Flamer or you won't see it.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
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File credits
arobot96 - Fallout 3 Flamer
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I wanted even more Fallout 3 feels with the awesome Fallout 3 Flamer by arobot96 that I downloaded for my mod list blending FO3 and FO4 together. I chose to make my first mod. Retextured this beauty in Substance Painter in 4k textures, using normal and height to add small details that I feel fit the look in addition to classic olive and steel blue. Military Star on the gun body, red trigger button, PSI gauge on the tank, and faded flammable decals, in addition to the striped hoses and H&L CO of the original.
Simple stuff here, this depends on the original Mod, and is easy to install via Vortex/NMM or simply drop them in the Data folder. Enjoy fryin' those radioactive abominations in new style and immersion!
*Photos are of textures applied in blender to the original mod's asset. This being said, the weapon will look better in game with Specular properly applied.
Did you all know that we don't have a classic missile launcher in Fallout 4 after 9 years? Who want's to make it happen? I can make a model, but as far as getting it in game working? I have little experience doing. Any vault dwellers with experience and want to contribute to the good of the vault, comment!