Hi there. Thanks to anyone who has enjoyed the mod since release. I stopped playing/modding FO4 before the CK was even out, and have come back to play the DLC and check out all the mods that've been released.
I've opened permissions for all my mods, for everything except porting to different sites (including Beth.net). I'll be around for a bit, and I don't think I have any plan for new mods or reworking the old ones. But who knows?! Thanks all.
The glowing effect dont affect the special synth pieces, like the Marc 3: https://steamuserimages-a.akamaihd.net/ugc/815558460577141656/D5095866D3C699173A5BEEE4B2EC8961C1F07C36/
EDIT: Well, i saw that is not only the effect, the Marc 3 Helmet is still Dirty and the Chest too.
I pointed this out a long time ago after being the one to suggest adding glowing visors. After adding the visors doobot suddenly went MIA. Haven't heard from him since unfortunately. I guess he just stopped modding.
It's a shame, this mod really needs an update after all the patches and content released.
If anyone wants to use the glowing textures with the mark 2 helmet for ex. just attach the omod 1CF57C using console command to any field synth helmet and then rename it.Same, specials, same legendary effect, same DR. Problem solved.
If anyone wants to use the glowing textures with the mark 2 helmet for ex. just attach the omod 1CF57C using console command to any field synth helmet and then rename it.Same, specials, same legendary effect, same DR. Problem solved.
is not working for me, i tried downloading it from nexus manager and manually but still no effect, is there any extra step i should be aware of_ are there any mod compability with other mods_
I got to looking at the vanilla game textures for the synth armor and found something interesting that you may not be aware of. There are already textures and materials files in the game for both black and metallic synth armor that are not used. Your retextures are better, but you could use vanilla materials files and create optional variants of this armor separately in the game. I was able to create my own set of unique black synth armor for myself in less than a day with just vanilla files.
Okay so I am having an unusual problem hopfully someone can help me. so I installed this mod and all the textures are working perfectly apart from either helmet. for w/e reason these refuse to use any new texture i give them no matter the mod i install
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I've opened permissions for all my mods, for everything except porting to different sites (including Beth.net). I'll be around for a bit, and I don't think I have any plan for new mods or reworking the old ones. But who knows?! Thanks all.
https://steamuserimages-a.akamaihd.net/ugc/815558460577141656/D5095866D3C699173A5BEEE4B2EC8961C1F07C36/
EDIT: Well, i saw that is not only the effect, the Marc 3 Helmet is still Dirty and the Chest too.
It's a shame, this mod really needs an update after all the patches and content released.
BTW, love AS Institute Workstations!