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Im getting footstep noises anytime one of this weapons animations plays while standing still. Equip weapon -> footsteps. ADS -> footsteps. Reload -> footsteps. Anyone else having this issue?
So after altering my load order to only be this mod I know its not a mod conflict or anything like that. I watched a couple of mod reviews to see if the footsteps were present in other peoples games and noticed that they were. I know this gun uses custom animations from the steyr aug so I watched reviews for that gun and noticed that the footsteps are present there as well so I guess theres no fixing it unless a different animation set is used. Leaving this comment just in case anyone else was wondering the same thing.
Cool gun, but it has the same issue I've encountered with 99% of rifle mods. While inside Power Armour and shooting with VATS you see the gun barrel pointing towards the ground, while the bullet goes towards the target as it should. How can this be fixed? I've tried looking so many times over the years, but I never see anyone mentioning this problem at all. So I thought I'd ask here since you are active.
For example Steyr AUG A3 - Modular Assault Rifle https://www.nexusmods.com/fallout4/mods/43419 Nakatomi is a unique that correctly has the barrel aiming at the target (haven't tested every weapon or attachment so maybe not all work idk this is just an example)
ASh-12.7 Battle Rifle https://www.nexusmods.com/fallout4/mods/43199?tab=description Same author, but is the worst I've ever seen. Instead of the barrel pointing towards the ground it literally points at the sky.
Surely there is a setting somewhere that affect this? Any Idea how to fix?
A request though: could the IR scope model be down-integrated into previous released weapon mods as well?
To list a few: 'the 20mm PTRD-41', 'the Automatic Assault Rifle', 'Cowboy Carbine', 'Infantry Battle Rifle', 'The Varmint Shotgun', 'Handmade Assault SMG', 'European Sniper Rifle' and on some weapon in the 'The Attachment Pack'.
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You could have at least given us a burst fire receiver
"KeltecM43Prototype"
KeltecM43Prototype
KeltecM43Prototype 4
"KeltecM43Prototype" 4
Keltec M43 Prototype 4
"Keltec M43 Prototype" 4
And I know its has to have help in front, I just could not be arsed to type that out 6 times.
For people that don't want to guess and try all the different variations, here is what it actually is:-
help "Bullpup Scout Rifle" 4
For example
Steyr AUG A3 - Modular Assault Rifle
https://www.nexusmods.com/fallout4/mods/43419
Nakatomi is a unique that correctly has the barrel aiming at the target (haven't tested every weapon or attachment so maybe not all work idk this is just an example)
ASh-12.7 Battle Rifle
https://www.nexusmods.com/fallout4/mods/43199?tab=description
Same author, but is the worst I've ever seen. Instead of the barrel pointing towards the ground it literally points at the sky.
Surely there is a setting somewhere that affect this? Any Idea how to fix?
A request though: could the IR scope model be down-integrated into previous released weapon mods as well?
To list a few: 'the 20mm PTRD-41', 'the Automatic Assault Rifle', 'Cowboy Carbine', 'Infantry Battle Rifle', 'The Varmint Shotgun', 'Handmade Assault SMG', 'European Sniper Rifle' and on some weapon in the 'The Attachment Pack'.