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millyrainbow

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millyrainbow

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  1. millyrainbow
    millyrainbow
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    Just as a lil noty note here
    This is my first published mahd, so if theres any problems do lemmie know.

    Also if youre curious why it says Explosives and GunSmith in the image, im using Be Exceptional which changes a bunch of the names of perks and how to get em, and i forgot to disable it. It shouldnt affect anything with this mod or its requirements however, since the mod calls specifically for gunnut, demolitions expert, and the other appropriately named perks.
    In other words, it should work as is.
    I do totally recommend that mod tho, if youre still pre-gen. Not sure if its updated to nextgen yet.
  2. WasteLandCaravaner
    WasteLandCaravaner
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    ive installed this and im going to be trying it soon i was wondering could you make an optional file that works like the Gustav GunNut Patch file but renames the weapon to M72 LAW and only lets you make one rocket type
    1. millyrainbow
      millyrainbow
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      Thats outside the scope of this i think. Though if you want to rename them, you can take a look in xedit. Youll wanna mod the keywords and i think object modification if you want to remove rocket options. If you want to change the weapon name as well, thatd be under weapon.Feel free to use my mod as a cheat sheet.