Adds Fallout 76 style ammo drops (enemies drop ammo of the type of weapon the player kills them with.) updates it for the NextGen weapons and fixes a missing weapon.
Not required, But it's the original. Give them some love
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LeahTheUnknown
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New in 0.3 - Balance changes for stuff that felt weak
5mm ammo 60% - 100% (Minigun sucks) Fatman/Piggy/Baseballs 10% - 20% Nails 80% - 100% Fusion Cores 10% - 15%
New in 0.2 - The rest of the NextGen weapons
10% chance for Baseballs (since they drop anyway) 60% chance for Saw Blades 80% chance for Nails 30% for Pipe/Chinese grenade launcher ammo 10% for Piggy Bank Fat M(en? I haven't actually tested this one)
Update of the original mod by LeahTheUnknown.
Requires Automatron, Far Harbor, Nuka-World and the Next-Gen update (for the creation club weapons).Original mod was missing Flamer ammo drops.
Drop chance is 60% except for: 10% for Mini Nukes (was 5%) 5% for Fusion Cores (Gatling Laser, was 30%) 30% Alien Blaster if using Alien Power cells (from 10%) 30% for Missiles (from 5%) 80% for Flamer Fuel (Because the Flamer is mid. Heavy Incinerator is 60%.)