Nikkoux, looks like you're right, the name sounds familiar to me. I have no way to check this in my mod list since my list is 2500+ mods. To reduce the number of lines in the list, I combine dozens of mods into general folders and call them "Furniture Set 1", "Furniture Set 2", "Clutter Set 1", etc. That's why I can't tell you the name of the monitor mod. Because this name does not exist in my MO2
Thank you. I never do 1K for my models initially. Because 1K looks disgusting. Very low quality. I don't like this very much. I want my models to look beautiful and have a "WOW" effect. So that when users see my nickname they immediately know that this is a high-quality and beautiful model, instead of saying “Ugh! Again these ugly 1K textures. This is yesterday and low quality bull-shit.” However, if users have a potato PC and they ask for 1K, then of course I always do it for them.
P. S. By the way, you are very mistaken in claiming that this model will negatively affect your VRAM. Precisely because this model is quite small and you can only find it indoors (in interiors the load on the GPU is tens of times less than in open space) and containers, and almost always this model is found in 1 pcs (not 20+ pcs at same time in one place) - for these reasons, even 4K will not affect your VRAM.
You can easily check this yourself. Install my 4K mod. And compare your FPS "before" and "after". With vanilla texture 512 and with my 4K texture. And you will personally see that your FPS will not change. Unless you have 100 cutting boards scattered around you at once. 😁
I do get excited seeing when you have something new to release. Yeah, it is very much high quality. If I plan to do any screenshots of anything that has your replacers in it, I plan to use the higher detail version but for general gameplay, I will still enjoy the 'meh' quality in general for most everything. I have a few shots in my profile where I've used the higher quality version just for screenshots and then I revert to a lower quality (it sucks having to do it) so that my game doesn't cry and doesn't even render textures in their proper resolution.
So I really really appreciate it. I have to run the barrel, ottoman and tables at 2K though, they are large enough that it will look too crappy if they are at 1K. I'm really tempted to use the 2K boxes as well because they are really a beauty.
I will check the different texture qualities in my game to see if my potato will manage it.
It is quite easy to resize dds textures with paint.net - takes like 15 seconds Open .dds in paint.net > CTRL-R reduce by x% > OK > CTRL-S > Set compression/mipmaps > OK > Exit
Yes you are right. This takes 15-20 seconds. I've had paint.net on my new PC for over two years and I know very well how it works. Only you did not take into account one nuance: by extracting the DDS that was converted from the original PNG, and then further compressing texture resolution, and again saving it as a new DDS, you lose quality (compared to the original) by 40%-50%. Yes, you did it in 15 seconds, but the result you got is 50% worse than my original 1K, which I made from my original assets, at the original 1K resolution. Without compression 2K -> 1K, and witout double conversion. In other words, what you got as a result of paint.net looks no better than 512x512, although it is called 1K. That's why I use paint.net very rarely. Only in cases where there is no other choice Actually, it doesn’t matter. If quality doesn't matter to you, that's your choice.
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Thank you very much for this. This will now be a permanent item in my mod list.
For such a small item though 2K seems a bit much to me. It don't want my overloaded vram to hate me even more.
Still going to install the 2K though because this is too beautiful to not use.
I never do 1K for my models initially. Because 1K looks disgusting. Very low quality. I don't like this very much. I want my models to look beautiful and have a "WOW" effect. So that when users see my nickname they immediately know that this is a high-quality and beautiful model, instead of saying “Ugh! Again these ugly 1K textures. This is yesterday and low quality bull-shit.”
However, if users have a potato PC and they ask for 1K, then of course I always do it for them.
P. S. By the way, you are very mistaken in claiming that this model will negatively affect your VRAM. Precisely because this model is quite small and you can only find it indoors (in interiors the load on the GPU is tens of times less than in open space) and containers, and almost always this model is found in 1 pcs (not 20+ pcs at same time in one place) - for these reasons, even 4K will not affect your VRAM.
You can easily check this yourself. Install my 4K mod. And compare your FPS "before" and "after". With vanilla texture 512 and with my 4K texture. And you will personally see that your FPS will not change.
Unless you have 100 cutting boards scattered around you at once. 😁
I do get excited seeing when you have something new to release. Yeah, it is very much high quality. If I plan to do any screenshots of anything that has your replacers in it, I plan to use the higher detail version but for general gameplay, I will still enjoy the 'meh' quality in general for most everything. I have a few shots in my profile where I've used the higher quality version just for screenshots and then I revert to a lower quality (it sucks having to do it) so that my game doesn't cry and doesn't even render textures in their proper resolution.
So I really really appreciate it. I have to run the barrel, ottoman and tables at 2K though, they are large enough that it will look too crappy if they are at 1K. I'm really tempted to use the 2K boxes as well because they are really a beauty.
I will check the different texture qualities in my game to see if my potato will manage it.
Open .dds in paint.net > CTRL-R reduce by x% > OK > CTRL-S > Set compression/mipmaps > OK > Exit
Only you did not take into account one nuance: by extracting the DDS that was converted from the original PNG, and then further compressing texture resolution, and again saving it as a new DDS, you lose quality (compared to the original) by 40%-50%.
Yes, you did it in 15 seconds, but the result you got is 50% worse than my original 1K, which I made from my original assets, at the original 1K resolution. Without compression 2K -> 1K, and witout double conversion.
In other words, what you got as a result of paint.net looks no better than 512x512, although it is called 1K. That's why I use paint.net very rarely. Only in cases where there is no other choice
Actually, it doesn’t matter. If quality doesn't matter to you, that's your choice.
So what do you use for resizing your wonderful works without the loss of quality?
Also a HUGE thank you for being kind to my potato of a video card.
You can use it as ammo for Junk Jet 😁