I tried downloading the army pullover updated file today twice, but the archive appears to be broken. please reupload as a fixed archive. If its in a zip or 7zip format it would be better as rar archives do not always unzip well with other programs that claim to unzip them outside of winrar.
cant open the olive army kevlar from the pullover pack in bodyslide and outfit studio. i just made made my own conversion in outfit studio. it might be an error on my part, just ought to let you know
Hi , first l want to say is great mod , I'm having though a issue where l have all the required armors , everything shows up , just there's 4 armors I've noticed that are completely purple , if l unpacked the bsa's do you think that might solve the texture problem ?
Tumbajambas BSAs are packed for NG. He now has loose file versions for (I believe) almost all his outfits up as an alternative. When you unpack a new BSA with BAE, you have to backpatch the BSA first with BA2 Archive Version Patcher, but there might be a new version of BAE around already.
You can choose the all-in-one no matter how many of Tumbajambas armors you have installed (however, you will see ingame only the ones, you DO have installed). The original armors always have to load first, otherwise the new cbbe meshes get overwritten by vanilla ones.
If you are using cbbe vanilla body preset, you have to rebuild in bodyslide (choose the armor in bodyslide, choose your preset and click "build" - but make sure "build morphs" is ticked on). Use zeroed sliders, if you build your preset in looksmenu, so that the outfit can adapt to whatever you create and not have your slider values messed up.
I hope, that was somewhat comprehensible - I am not good at explaining stuff.
i don't know if i did anything wrong but when i put in any of the outfits my character becomes really fat for some reason. like when they areone the weight slider goes to the heavy side
Open Bodyslide and choose at the top the armor (they are named "Tumba..."), then choose your preset (you should find it below under "preset"). Then click on "build" (make sure that the box "build morphs" is ticked on). Rinse and repeat for every outfit/armor.
It reminded me btw. to upload a version with zeroed sliders for bodygen. If your problem persists, try them, because looking at your pictures, that could very well be the culprit.
what would happen if i batch build with the morph?
Well, every group that is suitable (CBBE) can be batch built to your custom preset. I did not group the tumba armors up, so you find them in "unassigned". But you can put them in a group or make them into a new one.
These are great! Only one little gripe, and it's just me. The Vault Leather outfit has a bit of clipping in the chest area on the left side, right side if you're facing your character. Other than that these are GOLD!
First of all, thanks! :) Yeah, I remember, beeing surprised, how incredibly layered and detailed the Vault Leather Outfit is (it has more parts than any skyrim hdt waifu outfit I've ever seen, lol). I will look into the clipping issue, once I have a bit more time (could take a while though)!
No hurry, just thought you should know. BTW I'm using cbbe larger nude preset. It's not that much of a change from curvy other than the breast are a little larger.
Using the prebuilt meshes should not be a problem, but if clipping occurs, I would always try and refit the armor in bodyslide to my actual preset (its just 2 clicks and is best anyways to have it match your preset). If you have not done so, try it out and let me know, if clipping still occurs. I am not at my pc, but will look at it when I get the chance ;)
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https://www.nexusmods.com/fallout4/mods/86339
When you unpack a new BSA with BAE, you have to backpatch the BSA first with BA2 Archive Version Patcher, but there might be a new version of BAE around already.
And yes, that will likely solve the problem :)
If you are using cbbe vanilla body preset, you have to rebuild in bodyslide (choose the armor in bodyslide, choose your preset and click "build" - but make sure "build morphs" is ticked on). Use zeroed sliders, if you build your preset in looksmenu, so that the outfit can adapt to whatever you create and not have your slider values messed up.
I hope, that was somewhat comprehensible - I am not good at explaining stuff.
What bodyslide shape do you use? (if you use anything vastly different from curvy preset, you need to rebuild the outfit in bodyslide accordingly)
pic 2 with vault leather i am using my own made body. ow do i rebuild the outfits?
Open Bodyslide and choose at the top the armor (they are named "Tumba..."), then choose your preset (you should find it below under "preset"). Then click on "build" (make sure that the box "build morphs" is ticked on). Rinse and repeat for every outfit/armor.
It reminded me btw. to upload a version with zeroed sliders for bodygen. If your problem persists, try them, because looking at your pictures, that could very well be the culprit.
Well, every group that is suitable (CBBE) can be batch built to your custom preset. I did not group the tumba armors up, so you find them in "unassigned". But you can put them in a group or make them into a new one.
Yeah, I remember, beeing surprised, how incredibly layered and detailed the Vault Leather Outfit is (it has more parts than any skyrim hdt waifu outfit I've ever seen, lol).
I will look into the clipping issue, once I have a bit more time (could take a while though)!