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TheCrawlingDark - corpseletter

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TheCrawlingDark

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About this mod

Using SimpleCraft to bring a 76-style crafting to the Commonwealth.

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Using SimpleCraft’s framework, you can now craft all base game and DLC weapons at any Weapons Workbench, provided you have the materials and required perks.

I am aware of mods like ECO that allow players to craft weapons, armors, and more, but for those looking for a simple method with no extra bells and whistles, this should hopefully scratch that itch.

Only gun crafting is included for now, if there's enough interest I'll expand to melee and armor crafting. Melee and gun crafting included as of V1.2. Armor/clothing is on the way.

I used the Fallout 76 Wiiki as a reference for crafting costs and perk requirements. Endgame weapons are gated behind perks to stay endgame weapons.

See below for a detailed breakdown:

Gun Nut 1
  • Pipe bolt-action
  • Pipe gun
  • Pipe revolver
  • Syringer
  • Laser Musket(+ Science 1)
  • Gamma Gun(+ Science 2)

Gun Nut 2
  • 10mm pistol
  • .44 pistol
  • Double-barrel shotgun
  • Lever action rifle
  • Hunting rifle
  • Western revolver
  • Laser Rifle(+ Science 2)

Gun Nut 3

  • Assault rifle
  • Combat rifle
  • Combat shotgun
  • Handmade rifle
  • Submachine gun
  • Plasma Rifle(+ Science 3)

Gun Nut 4
  • Railway rifle
  • Broadsider (+ Demolition Expert 2)
  • Flamer(+ Science 3)
  • Gatling laser(+ Science 4)
  • Fat Man(+ Demolition Expert 4)
  • Harpoon gun
  • Minigun
  • Missile launcher (+ Demolition Expert 3)
  • Radium rifle(+ Science 3)
  • Gauss Rifle(+ Science 4)
  • Junk Jet
  • Tesla Rifle(+ Science 4)
  • Cryolator(+ Science 4)

Big thanks to corpseletter for publishing the framework.