No, it's one of the paid armor paint ones. Somebody did make a patch for it for the original WATM: https://www.nexusmods.com/fallout4/mods/40524?tab=description
Actually came here to ask if it would be possible to adapt it for this.
They work out of the box together as YAWA2 does not edit stats or outfits the Minutemen, but rather uses what we have here. So these mod if anything compliment each other.
Thank you for the reactive response. Am I understanding correctly that there is compatibility with the Keeper of the Commonwealth Radiants and Who's The General mods?
Great work! love this. just though I would point out that your missing "headband" from most of the hats in biped body template. This means you can wear 2 hats at once in some cases which looks ugly as hell and seems kind of unbalanced. I guess you might have your reasons but thought I would point it out any way. keep it up :)
Ah yeah, I sort of balance to stay in line with the New Equipment Overhaul, for better or worse. I'm sure not all would agree with the changes there I suppose. Heck, I don't even agree with all of the changes (like Weave is only for slot 33 and no outfits with enchantments get Legendary slot).
Anyways, I think that one specific change is to let you wear actual headbands together with hats and helmets.
i'm interested in this mod because the ctd issue when using CWH is really a problem. but from what i've seen in xedit, it's not that easy to patch for "4estgimp version" (for me), because "Far West Minutemen" has priority over this mod according to LOOT, and i don't know what's important and what's not. i mean what can be overwritten and what can't XD also in the '4estgimp' pack there's another file 'minutemenMerged.esp' that also has conflicts with all of these
I've been preparing for a new minutemen playthrough in Fallout 4 and I took inspiration from this mod to patch WATM's minutemen weapon tiers in a custom file in a similar way to what this file does. In it I tried to adjust the tiers so they build up naturally alongside the equipment of the other factions. The .44 pistol was removed from tier 1 and only spawns on mm starting at level 22. I also added some DLC guns and cleaned up the leveling and organization of weapons between auto and non auto guns.
Just want to thank you for continuing to support and offer ways to better refine WATM and better work it into the balance of Fallout 4!
I was looking at the logs and it mentioned something about Tumba's Minutemen 2.0? Is that the update you were talking about? Will it work with the collection now?
I was looking at the logs and it mentioned something about Tumba's Minutemen 2.0? Is that the update you were talking about? Will it work with the collection now?
It shouldn't. That one changes the stats and stuff on some outfits, while the patch here adds them to the leveled list to be used with by the Minutemen. In short, they should work nicely together.
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Somebody did make a patch for it for the original WATM:
https://www.nexusmods.com/fallout4/mods/40524?tab=description
Actually came here to ask if it would be possible to adapt it for this.
For reference, I use both together no issue.
Am I understanding correctly that there is compatibility with the Keeper of the Commonwealth Radiants and Who's The General mods?
Anyways, I think that one specific change is to let you wear actual headbands together with hats and helmets.
but from what i've seen in xedit, it's not that easy to patch for "4estgimp version" (for me), because "Far West Minutemen" has priority over this mod according to LOOT, and i don't know what's important and what's not. i mean what can be overwritten and what can't XD
also in the '4estgimp' pack there's another file 'minutemenMerged.esp' that also has conflicts with all of these
Just want to thank you for continuing to support and offer ways to better refine WATM and better work it into the balance of Fallout 4!
With New Equipment Overhaul (NEO) There is an option for Eli's Armour compendium (EAC) - Tweaks
Would this effect the story wealth Minutemen in regard to it using Eli's Armour compendium?
Cheers!