Fallout 4
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Siles

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Siles

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31 comments

  1. mkh97
    mkh97
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    Thanks for making this mod.

    If anyone is interested - I've made a Settlement Menu Manager patch for this mod so that it has its own menu in the workshop.
  2. SCHEUERMAN2
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    I dunno why, but I can't seem to find any mod that has the vault diagram poster(s)
  3. Jason59
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    Hello, will there be a female version one day ?
  4. Jaksha
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    Ok, can I maybe have some special request? Its kinda funny and stupid but it will help alot. I already endorsed this, why? Well im stuck in the middle of the Vault Tec Workshop DLC, and in some stupid reason I dont have Vault Decorations menu (no i dont use Lowpolys decorations, and yes i use Homemaker updated version for Vault DLC), so i have decided that if i want vault posters i should download your mod. For which im grateful to the end of the world!

    So sry for tl:dr part. My strange request is (if possible will love u for life for it) :

    Can you make mod which adds all decorations (except posters ofc cause we have it tnx to u) from Vault Tec W. DLC ???

    Its like couple of files more. (But to me its the world, pls im trying to find fix all over net)

    Please! Thanks anyway !!! <3
    1. Jaksha
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      Ok scratch that update is out. Thanks anywayz :3
  5. vojteek
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    But is it compatible with Settlement Supplies Expanded aka SSEx (http://www.nexusmods.com/fallout4/mods/1145/?)?
    1. Siles
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      I think so... Vault Poster dont change any category, it adds new craftable items and would be compatible with any mod that wont change categorys.
    2. Ethreon
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      Why do you people insist on using an outdated mod? Homemaker has double the items, it's up to date and functional. Ssex is so outdated my grandma won't use it.
    3. AndSaintz
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      SSEx is not outdated bro
    4. Grumpyhouse
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      Of course I'm late myself on commenting but SSEx was outdated & unsupported at the time of Ethreon's comment. If it's not now - & I haven't looked but word gets around - it's because Viits picked it up after the original author left.

      Homemaker itself now seems to be in pretty much the same boat SSEx was at the time.
    5. Ethreon
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      And there I go, telling you all (including myself) that SSEX is up to date and 99% functional. And thanks to me
  6. SkyeLuma
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    ur mod is now usless kek new dlc did what you did bro
    1. Grumpyhouse
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      Unless you want the posters but not the DLC.
  7. redster10
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    I downloaded this mod to the nmm and when I open fallout I can see the name of the posters but I cant actually see them.
    Is there a way to fix this?
  8. Ethreon
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    Spoiler:  
    Show



     
    In response to post #33411180.


    Spoiler:  
    Show

    Ethreon wrote:
    Learning is fun! Learn xEdit, do it yourself and never have to bother waiting!

    So theres new version of Settlement Keyword (0.7) by StuykGaming that adding new keyword which separate decoration based by size, including posters into small and large size.

    http://www.nexusmods.com/fallout4/mods/7259/?

    I think u should followup updating with this one. It makes browsing lots more easier (If u are using others like "Homemaker", "Business settlement", or any mods that adding new stuff in wall decoration menu)
     




    While i may be doing that for myself. Asking the author to do that doesn't hurting either, right?.

    The author of SK has a goal to unite every settlement modders with a same banner so everyone will have same basecode of keywords when adding stuffs. This is a similiar way to how Caliente's CBBE become the base model for many variations of bodymesh mods. So i guess using SK as the base will also make the same way.
     



    Mod installed (new version). All posters go to Decorations>Wall Decoratiions>Small Signs. What exactly more you want?
    1. warheadz
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      So it is updated!, i didnt notice that until i read the changes
    2. Siles
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      There is no update needed... SK changed the names description, not the editor ID.

      If they change that , I will update my file or make a patch

  9. Ethreon
    Ethreon
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    Spoiler:  
    Show



     
    In response to post #33412290.


    Spoiler:  
    Show

    Ethreon wrote:
    Spoiler:  
    Show



     
    In response to post #33411180.


    Spoiler:  
    Show

    Ethreon wrote:
    Learning is fun! Learn xEdit, do it yourself and never have to bother waiting!

    So theres new version of Settlement Keyword (0.7) by StuykGaming that adding new keyword which separate decoration based by size, including posters into small and large size.

    http://www.nexusmods.com/fallout4/mods/7259/?

    I think u should followup updating with this one. It makes browsing lots more easier (If u are using others like "Homemaker", "Business settlement", or any mods that adding new stuff in wall decoration menu)
     




    While i may be doing that for myself. Asking the author to do that doesn't hurting either, right?.

    The author of SK has a goal to unite every settlement modders with a same banner so everyone will have same basecode of keywords when adding stuffs. This is a similiar way to how Caliente's CBBE become the base model for many variations of bodymesh mods. So i guess using SK as the base will also make the same way.

     



    Mod installed (new version). All posters go to Decorations>Wall Decoratiions>Small Signs. What exactly more you want?


    So it is updated!, i didnt notice that until i read the changes
     



    And have icons inline with rest of the items.
  10. Ethreon
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    So theres new version of Settlement Keyword (0.7) by StuykGaming that adding new keyword which separate decoration based by size, including posters into small and large size.

    http://www.nexusmods.com/fallout4/mods/7259/?

    I think u should followup updating with this one. It makes browsing lots more easier (If u are using others like "Homemaker", "Business settlement", or any mods that adding new stuff in wall decoration menu)
     


    Learning is fun! Learn xEdit, do it yourself and never have to bother waiting!
    1. warheadz
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      While i may be doing that for myself. Asking the author to do that doesn't hurting either, right?.

      The author of SK has a goal to unite every settlement modders with a same banner so everyone will have same basecode of keywords when adding stuffs. This is a similiar way to how Caliente's CBBE become the base model for many variations of bodymesh mods. So i guess using SK as the base will also make the same way.