Appreciate the patch. For some reason, I'm still seeing an error in my mod manager though. It claims that I need to have tactical reload as a master, and says my game will crash, however, this hasn't been the case. Will this be a problem eventually?
Hey, sorry for the late reply. I just quickly checked FO4Edit, and Tactical Reload is a master for my plugin (same with the 6P62 TR patch plugin), but I don't know which records use it, so I don't know how to remove it as a master. The 6P62_TR plugin can be removed as a master by deleting AnimsReloadReserve keyword from the two weapon records. If your game loads and the weapon works/reloads fine without Tactical Reload installed, then I assume it's fine, though I'm not certain. I'd highly recommend Tactical Reload though, especially with WARS.
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If your game loads and the weapon works/reloads fine without Tactical Reload installed, then I assume it's fine, though I'm not certain. I'd highly recommend Tactical Reload though, especially with WARS.