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Mmoplayer75

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Mmoplayer75

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20 comments

  1. Sirgayass
    Sirgayass
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    so i see in the FOMOD installer, the options are base, 25, 50, 75, 100, what is base? so i can make it sutable for my game and ears (the sirens should be loud but i dont wanna make em too loud)
  2. FFantasykid69
    FFantasykid69
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    OK SO JUST TO BE CLEAR. THIS IS COMPATIBLE WITH TRUE STORMS AND VIVID WEATHERS? NVM JUST SEEN IT ON YOUR VID
    1. Mmoplayer75
      Mmoplayer75
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      No worries, Yes this is. Also the recommended mod SP4 RAIN RADS AND SHELTERS RE-UPLOAD will provide the raditation rain to the commonwealth for a added immersion efferct.
  3. GanjaGodzilla111
    GanjaGodzilla111
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    i changed out the siren to the silent hill siren, makes it may more creepy. great mod.
    1. Mmoplayer75
      Mmoplayer75
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      Thats a cool idea.
  4. DozenthTurmoil
    DozenthTurmoil
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    Sooo, okay this is kinda weird
    but if we used mods that replace the vanilla siren sound, would this be effected?

    Because if it uses the fallout 4 siren sound effect, maybe it will be affected by overwrites?
    1. Mmoplayer75
      Mmoplayer75
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      This doesn't replace the siren sound with a siren sound. During a storm the game weather uses 4 different types of thundering sounds. I had replace 1 of those thundering sounds with a siren sound. That way it makes it sound like a near by settlement is sounding off a warning. Sorry for the late reply.
    2. DozenthTurmoil
      DozenthTurmoil
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      ah, its okay
  5. GanjaGodzilla111
    GanjaGodzilla111
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    where in the workshop list is it located?
    1. Mmoplayer75
      Mmoplayer75
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      It is not a workshop item it is a sound that goes off in the furthest distent. The siren sounds off everytime there is a storm.
    2. GanjaGodzilla111
      GanjaGodzilla111
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      thank you for the super fast response :)
  6. Babaloo321
    Babaloo321
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    It would be cool if it was tied to a settlement object.
    1. Mmoplayer75
      Mmoplayer75
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      There is already a mod like that. Cold War Air Raid Siren The siren sounds are simular to mine but I assure you  it isnt the same.
    2. cubbyman1
      cubbyman1
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      yeah i don't like the ones that cut off too soon, they need a kind of overlap to sound more realistic, i watched a video of how these sirens operate and it's funny because they aren't speakers like one would think, they are just an object that spins that has notches and while it speeds up it makes this sound and when there are multiple of them running the overlap of one winding down while another winds up is the good effect of the overlap so it actually ends up sounding more realistic.
      this video takes it's time getting to the test, but it's one of the best i have heard so far on the internet.
      https://www.youtube.com/watch?v=q5FwsIkJCXU

      after listening to your video, i feel like the sirens need to start before the storm, because in that clip i think the siren was a bit late, but it sounded good because you have the overlap making it sound like there were multiple of them.
  7. FungusInTheIcebox
    FungusInTheIcebox
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    Loops endlessly and replays over itself during a rad storm - maximum ear rape
    1. Mmoplayer75
      Mmoplayer75
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      Yes. There is a video showing what you had mentioned. I wasn't hiding anything. It just makes it seem like two settlements are independently close to one another.
  8. Sereevna
    Sereevna
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    Can we have a preview of the siren sound ?
    1. Mmoplayer75
      Mmoplayer75
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      Done. I had added a video.
  9. cubbyman1
    cubbyman1
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    could we get an audio sample to listen to?
    1. Mmoplayer75
      Mmoplayer75
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      Done. I had added a video.