I'm confused. So you need all 13 including VR for the AIO? I don't think those are included unless you use fallout VR, right? So no AIO for non VR players then?? Thank you.
"VR Workshop" is Virtual Workshop, have nothing to do with VR version of fallout 4, it is a CC content that adds new "virtual settlements" and over 40 new workshop items. If you don't have every CC content to use AIO plugin, just get my Halloween and Remnants optional files and grab individual patches from the two mods I recommended.
Any plans to create a FOMOD ? This will ironically declutter your downloads page by not uploading individual patches and also allow players that have different configurations to install what they need. I also do not own all pieces of content and would like to get patches for the ones i have.
Another question. Some items from CC do not have a section in their designated menu and are directly integrated in the vanilla build menus, is this issue adressed with your mod ? If those items are not moved in the CC menu with your patch, you will lose acces to them.
Thanks for the feedback, if you don't own all the contents in the AIO you can grab this mod which is set up as FOMOD and grab my optional files as it didn't include those. As for CC items that only integrated in vanilla menus (E.g. Charlestown Condo, Shroud Manor). I didn't touch them (Only a few added from those so I didn't bother) so they will appear in vanilla menu, you won't lose access to them.
No it is a single plugin that changed all the CC buildables to be removed from vanilla build menu categories, you would need all the CC mods I listed, This mod provides separate plugins if that is what you are looking for but does not cover everything my patch did.
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Edit: Holy crap fadingsignal made that mod? Dude is a legend! (Literally lol)
players that have different configurations to install what they need. I also do not own all pieces of content and would like to get patches for
the ones i have.
Another question. Some items from CC do not have a section in their designated menu and are directly integrated in the vanilla build menus, is this issue adressed with your mod ? If those items are not moved in the CC menu with your patch, you will lose acces to them.
Thanks !