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Cyan49

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cyan49

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About this mod

"Mod splitting"? Yes, but "This mod is currently not opted in to our mod rewards program."
Hard Requirements: NONE, meaning no F4SE/GoE/AVF requirements.

Permissions and credits
Mirrors
Changelogs
The previous mod description got messed up for some reason so it will be restored from backup but with a bit less detail. I'll work on solving that later.

I wanted to create a Slide mod without F4SE requirements, mainly for Xbox or Old Gen.
Hard Requirements: NONE
Soft Requirements: Garden of Eden Papyrus Script Extender
;If 17.1+, redirect to new functions that are more responsive and stable.

Available in 1st/3rd peson, triggered by sneaking while sprinting. The slide animation is played in 3rd person and returns after 1.2 second if it was 1st person.

AP cost = 30, Iframes = 1.2s. Currently the mod does not have a configuration holotape. Slide is only available in "Weapon drawn, not jumping, current AP equal to or greater than AP cost."

(Version 1.2) - Added "Toggle Anim Type (Slide Mod)" AID to chemistry station and player's inventory. SlideType_1 = Default Animation, SlideType_2 = Alternative Animation, SlideType_Roll = Alternative Animation and -25% AP Cost/iframes.

Notes: Just in case, iframes = invincibility frames. For convenience, iframes is still an available term even if it is sec. Technically, this mod toggles the SetGhost() function and ignores all hits.

[Q&A]
Q: Does this mod work in first person?
A: Yes, but the slide animation is played in 3rd person.
Q: Does this mod work with power armor?
A: No, because I can't make animations.
Q: Does this mod support gamepads?
A: Yes.
Q: Hotkey/MCM?
A: No, because it's F4SE.
Q: Holotape?
A: No, for now.

[Changelogs]
1.01 (Hotfix): Fixed missing slide sound.
1.1: Fixed an issue where camera height for sneak was not applied after Slide.
1.2: Added "Toggle Anim Type (Slide Mod)" AID to chemistry station and player's inventory. (SlideType_1 = Default Animation, SlideType_2 = Alternative Animation, SlideType_Roll = Alternative Animation and -25% AP Cost/iframes.) + Minor changes to slide sounds.
1.3(1.31): Added "_NoSneak" as Anim Type option. Use this if you want to stop sneaking after sliding.

[Credits]
toounx, slide/roll sound and animation. (Tactical Action Extension Package)