Hello Friends, i have a problem with Silent Horizon 2 Shaders Core and Picta Atomica Enb installation in Fallout 4 How to solve this problem? https://imgur.com/a/ierViK2
Odd one: workshop lights cast a hard, oddly tinted shadow that other light emitters I've encountered (so far) do not. Present on every lit surface, but way more obvious on skin. Here's an example of Marcy lit by an unmodified 560DF WS light (single hanging bulb): https://imgur.com/a/Xv2MJgJ
It's a little bit worrying to use a mod, enb light overhaul, when it's been gone for years. Have conflicts with it, and I'm not sure what to do about it.
yeah i installed picta as an enb in the main fallout 4 folder, like you would any enb and the game refuses to launch, its stuck on a black screen for me. i think it has something to do with KiLoader, maybe its not playing nice with a downgraded fallout 4... idk
This is looking great. Thank you for making it. I don't normally use ENBs for FO4 and was happy with TreyM's awesome Film Workshop reshade. This might have me change my mind and leave ENB installed. Just need to tweak it a little toward the gloomy/gritty end of the spectrum (which seems like it'll be easy to do).
I did have pull out the ENB Light mod as it seemed to break a number of precombines and turn a lot of lights purple, e.g., the street lights in Concord. Probably just conflicts with location-editing mods like Sim Settlements 2. Since the author and the mod are both deleted, I can't really tell what I might be missing. Seems OK without it. Thanks again!
[Edit] Also should mention, other than the ENB Light thingy, this seems quite compatible as I'm testing a load order with roughly 900 active mods with weather coming from the venerable True Storms.
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How to solve this problem? https://imgur.com/a/ierViK2
https://www.nexusmods.com/fallout4/images/281281
BTW, I didn't say install Picta as an ENB. I said install Shader Core as an ENB.
I did have pull out the ENB Light mod as it seemed to break a number of precombines and turn a lot of lights purple, e.g., the street lights in Concord. Probably just conflicts with location-editing mods like Sim Settlements 2. Since the author and the mod are both deleted, I can't really tell what I might be missing. Seems OK without it. Thanks again!
[Edit] Also should mention, other than the ENB Light thingy, this seems quite compatible as I'm testing a load order with roughly 900 active mods with weather coming from the venerable True Storms.