This says it's an esp with an esl header but mo2 shows it as a regular esp and counts it towards the esp/esm total. What is the practicality of putting an esl header on an esp?
SOOOO much better than the original synth armor, which I've never used and always just sold or ignored! You could even go so far as to say the base game is not actually lore friendly because they made the Institute impossibly inept with their weak weapon and armor design ;)
Any other time I would agree I love as much diversity and variation as possible in my game but I absolutely can not stand the vanilla synth armor! lmao
Diversity is good but nothing compared to this armor combat design. Imagine all of the synth is in uniform row trying to invade the commonwealth. Remind me of clone war.
It can't be done at this point (as far as I know) because the synths use LL for every body part and this armor is a full one; it turns out invisible on synths when equipped. If the armor were divided into parts it would work but that's beyond my skill.
Because they use LL for every body part. I have no idea why outfitting them with one complete outfit doesn't work, though. A little bit of a mystery atm, as so much with this engine is. Is it complicated dividing the armor into parts?
It is not that a single piece is an issue though. The issue is that it uses the full body (part 33 I think) which I believe makes it incompatible with most synths. So simply distributing it will never work. I am creating a patch for my mod and I solved it by making a synth compatible model and make synths use a synth specific armor addon with this compatible model. So synth race will use their own version while human/ghouls use the default. This is also how they make it work for the synth uniform.
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It has unlocked paint jobs too, so you can use any Creation Club paint job and any mod that uses the same paint job system.
Here: https://www.nexusmods.com/fallout4/mods/85233
At the Moment the Synths Armor can’t be distributed to them.
Courser Armor I was able to let them spawn with it, cause Coursers use a one piece „Outfit“.
Synths use single Armor parts and I can’t split up this Mod-Armor here into single parts.
https://www.nexusmods.com/fallout4/mods/83659
Sorry for not replying to that last response. Managed to somehow miss it in the notifications :/ Looks like we might have a solution, anyhow :)
have you by any chance happen to think bout making a hooded radstag nuclear winter armor set for frost?