Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

Grendel

Uploaded by

ImmortanJoel

Virus scan

Safe to use

Tags for this mod

About this mod

Rifleman, Commando, Gunslinger and Heavy Gunner now give 5% damage to all guns per rank, while keeping their unique bonuses.

Permissions and credits
Rifleman, Commando, Gunslinger, and Heavy Gunner now give all guns 5% increased damage per rank, instead of giving 20% for a specific weapon type.

Unique bonuses specific to that weapon type (such as increased pistol range with Gunslinger) remain, and heavy weapons with explosive damage still gain their 20% increase to that damage type per rank of Heavy Gunner.

Now you'll need all 20 perks to get double damage.

Spoiler:  
Show
Technically, each perk gives 4% damage instead of 5%, with the final perk giving 19%. This is because each of the 4 perks stack multiplicatively. If I made it 25%, the end result would be 244% more damage with all perks. With 19%, all perks give 200.5% more damage. It also keeps that ~200 even along with multiple other multiplicative sources.