We'll have to wait till' the show releases a next season/season 2 just to get a great view of the Paladin and Sentinel armors if that'll ever happen soon.
I could be wrong but I believe the paladin, sentinel, and elder armor variants are just tied to the materials. However the decals are there as textures just like the others, here's their paths if you were curious.
textures\Actors\PowerArmor\T60LArmDecal_Paladin_d.DDS textures\Actors\PowerArmor\T60LArmDecal_Sentinel_d.DDS textures\Actors\PowerArmor\T60LArmDecal_Elder_d.DDS I can try looking for the actual armor textures or materials wherever they are if you want.
Just an update. Though I couldn't find any specific textures I did find the pallet that controls the other paint job variants so if you wanted to change the secondary red color or change the rust colors it's in: Fallout4 - Textures1.ba2 Textures\Actors\PowerArmor\PA_palette_d.DDS I don't really know how the pallet textures work but as far as I can tell it still looks like it's using some other texture as a base instead of whatever modded T60BodyMetal_d texture you have in your textures folder.
Sorry forgot to say but I did find the textures Danse's armor uses, it's a combination of the PA_palette_d.DDS and its colors are applied to the grayscale textures T60Arm01_d, T60Body01_d, T60Helmet01_d, and T60Leg01_d which are also in Textures1.ba2.
You can figure out what colors in the pallete are applied to the indexed grayscale colors by looking at the grayscale to palette scale in the bgsm file related to the power armor stuff.
@gorgos1996 with all respect, don't take that answer personally I highly disagree, maybe for you is basically the same, but a texture artist or someone with more sharp eyes can see the difference, allow me to explain: Vanilla one has more damage for sure, but lacks the chrome detail that this armor provides, also the mod texture makes it almost pristine, beatifull for sure, but is a matter of taste, also vanilla one is a tiny darker.
NierXeros request makes totally sense, I desired to do something similar to what he requested, and I did using radicalclownfriend mod as a base, but exactly because his mod is a base, currently is just for personnal use.
love the clean look. Makes sense as BoS has manufacturing capabilities as per the dialogue of Paladin Danse. Also considering they do maintenance on Boston Airport and Prydwen rusted and tarnished look doesnt make sense.
Question; what frame mod are you using in the pics? Also which tool did you use to edit textures?
Looks pretty similiar to the Ad Victorium mod's textures I use for PA, which are great/look like the tv show. The paladin and sentinel and elder textures are the problematic ones, for technical reasons. So would be a miracle if someone produces a version for those that are totally rust free.
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Any plans to add the chrome paint to paladin and sentinel armor as well?
textures\Actors\PowerArmor\T60LArmDecal_Paladin_d.DDS
textures\Actors\PowerArmor\T60LArmDecal_Sentinel_d.DDS
textures\Actors\PowerArmor\T60LArmDecal_Elder_d.DDS
I can try looking for the actual armor textures or materials wherever they are if you want.
Fallout4 - Textures1.ba2 Textures\Actors\PowerArmor\PA_palette_d.DDS
I don't really know how the pallet textures work but as far as I can tell it still looks like it's using some other texture as a base instead of whatever modded T60BodyMetal_d texture you have in your textures folder.You can figure out what colors in the pallete are applied to the indexed grayscale colors by looking at the grayscale to palette scale in the bgsm file related to the power armor stuff.
Thanks for this.
I highly disagree, maybe for you is basically the same, but a texture artist or someone with more sharp eyes can see the difference, allow me to explain:
Vanilla one has more damage for sure, but lacks the chrome detail that this armor provides, also the mod texture makes it almost pristine, beatifull for sure, but is a matter of taste, also vanilla one is a tiny darker.
NierXeros request makes totally sense, I desired to do something similar to what he requested, and I did using radicalclownfriend mod as a base, but exactly because his mod is a base, currently is just for personnal use.
https://www.nexusmods.com/fallout4/mods/81776
the decals should be fine to port though
Question; what frame mod are you using in the pics? Also which tool did you use to edit textures?
pretty sure the frame is Power Armor Frame 4K UHD