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MarkReal

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MarkReal

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8 comments

  1. Drak382
    Drak382
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    • 4 kudos
    Good job, but unfortunately for some reason this does not affect the Doom 3 Shotgun mod, which I use as the only double barrel.
    In any case, your work is appreciated.
  2. DarESchreck
    DarESchreck
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    • 0 kudos
    very nice, but unfortunately, removes my weapon skin from gunmetal weapon skinsinfelizmenteinfelizmenteinfelizmenteinfelizmenteinfelizmente
  3. ORIONOX
    ORIONOX
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    • 1 kudos
    would this work with custom animations?
    1. MarkReal
      MarkReal
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      • 40 kudos
      I'm thinking it'd probably require a patch. what animations are you using?
    2. ORIONOX
      ORIONOX
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    3. MarkReal
      MarkReal
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      • 40 kudos
      Sorry for the late reply, I've been working non-stop on a new mod to fix the shotguns. But yeah, it'll work. It might be a little faster than you want tho. But if you wanna tweak it. I only edited 1 number. You can quickly change the number in FO4 edit or change in on the Double Barrel Shotgun in the CK. The default is 1 for reference.
  4. deleted203673113
    deleted203673113
    • account closed
    • 3 kudos
    Rapid, or Never Ending fixes that issue. Far Harbor gives the Resilient prefix, which gives (iirc) 150 DR on reload. 
    1. MarkReal
      MarkReal
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      • 40 kudos
      Why would you need a legendary to not reload the gun in slow-motion? The gun is not even viable w/o a faster reload.