This file is now included in the main Lunar Fallout Overhaul download and is no longer needed/compatible. You are free to edit this or distribute this as you like.
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Nailgun rebalanced: Better damage past standard reciever. Better projectile trajectory and speed. Fixed gunfire sound bug. Nail ammo only sticks limbs to wall will gauss muzzle. Gauss muzzle increases damage more.
Baseball launcher: better projectile trajectory.
Sawdisk launcher: better projectile trajectory.
Custom map marker actually works now.
Removed piggy bank themed weapons from injector leveled list as they feel like they should be finite joke items.
Main Changes: Enclave Remnants quest line has been tweaked so loot is more balanced by player level. You will still encounter a lot of enemies in power armor, but overall their equipment should match the level balance of Lunar Fallout.
Weapons and armor added have been adjusted to fit Lunar Fallout balance. Some are integrated into new leveled lists, while others are less common than in the vanilla Creation Club content.
This patch was designed primarily for consoles, but it can be used instead of my individual patches for Hellfire Power Armor, X-02 Power Armor, Heavy Flamer, Tesla Cannon, Makeshift Weapons, and Enclave Remnants. Those patches should not be used with this as they are built a little differently and there is a high chance of conflict.
This patch makes direct edits to some vanilla and Lunar Fallout Leveled lists, so you probably want to load it just after Lunar Fallout. This may also cause issues with script injectors if you load this mid game, but the conflicting leveled lists are as lite as possible.