Hello, I've had this mod for a while now, and I have had no problems whatsoever. But today, when I exited the workshop of Sommerville Place, a message popped up that said "Somerville Place Budget reset to default settings", I entered the workshop and the limit had reset. I tried the console command again, entered the workshop and the build limit was higher again, but when I exited the workshop the same message popped up again and when I entered the workshop again the the build limit was lowered again to default. I traveled to another settlement and entered and exited the workshop, again a message popped up, and that settlements limit was reset to default as well. What is going on?
Any chance on making this work with the new Far Harbor DLC? Seems all the buildable area's are still default on mine, making it hard to actually build even a small home and barn even after clearing the entire area of debris.
After installing this, I am no longer able to remove static objects using the "disable" console command. I used to remove static buildings and objects so I could clip objects into them, then I'd enable them again. All of my disabled objects are back and I'm no longer able to click and select them while in console. The cursor instead acts as if those objects aren't there and selects things that are immediately behind them. I get this message if I try clicking on a building: Picked Non Ref AV Object: "
As an example, the Red Rocket Gas Station. I would remove the roof so I could snap floor tiles in a straight line instead of being forced to line them up at the angle the roof goes at. I also removed the lights that shine on the rocket. They've returned and are no longer selectable.
***EDIT:
So, I uninstalled the files and reloaded the game. It kept the settlement sizes but fixed the issue I was having with removing static objects somehow. Oh well.
Interesting. My game has reacted exactly like that from the beginning. Before modding. Some object I can disable but most pop up with that same message. Just assumed it was a FO4 change from previous versions. Hmmmmm.
Kinda pointless considering you can just tweak the limit via console anyway, without being restricted to any specific value (like 3x, which my PC can go well beyond) and without risking the chance of bugs due to poor/improper modding.
41 comments
... ble3xsize.txt
;[Vault 88]
05000fef.setav 349 15000000.00
05000fef.setav 34B 15000.00
... bleresetsize
;[Vault 88]
05000fef.setav 349 5000000.00
05000fef.setav 34B 5000.00
Thanks for the mod!
As an example, the Red Rocket Gas Station. I would remove the roof so I could snap floor tiles in a straight line instead of being forced to line them up at the angle the roof goes at. I also removed the lights that shine on the rocket. They've returned and are no longer selectable.
***EDIT:
So, I uninstalled the files and reloaded the game. It kept the settlement sizes but fixed the issue I was having with removing static objects somehow. Oh well.
Still useful for future reference.