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Chris Rubino

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crubino

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11 comments

  1. crubino
    crubino
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    If you prefer combine with emissive effect on its frame (mostly on gloves), then you may combine it with my other mod in here:
    https://www.nexusmods.com/fallout4/mods/81926/
    
    Blue variant to mimic the electric effect; Red variant to mimic rage spirit with flame! =))
  2. DBZWarrior360
    DBZWarrior360
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    Is this on the model itself or in the textures? I.E. does this work with modded paints?
    1. crubino
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      It's on the model. You may try with the other paints mod. As long as that other mod also didn't touch the model (re-paint textures only), then It should work without problem, it only add emissive effect on its eyes.
    2. DBZWarrior360
      DBZWarrior360
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      Cool, cool. Now, I'm having a problem where it's not loading at all. MO2 is calling the esp a dummy plugin.
    3. crubino
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      Ah I see…., MO2 seem cannot recognize the esp files that compiled with the new CK (nextgen)?
      Too bad my previous CK already got overwrited with newest CK that come the same day with netxgen update :(
    4. DBZWarrior360
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      Oh, the file is for the Next Gen update? That explains it.
  3. Talexprime234
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    how do I get electricity effect
    1. crubino
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      add and combine it with my other mod as I mentioned it on my sticky post above. When you download it, please choose the "Blue" version.

      X01_Emissive_eyes.esp + T45_T60_Slightly_Emissive_Armor_Blue.esp activate both of them
    2. Talexprime234
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      thanks, will do
    3. Talexprime234
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      the blue eyes is working, just not the electricity effect
  4. PANSINQUESO1945
    PANSINQUESO1945
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    Is it compatible with the mod that changes the scale size of the power armor helmets? 

    Or does it only work for the vanilla size?
    1. crubino
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      It's only work for the vanilla size.