Does this mod make any dogs you buy or find essential? If not, how can I make them essential? I know of the NMDD mod (No More Dead Dogs) but people say that it prevents certain quest where you need to kill all enemies to proceed, and that mod makes all enemy dogs friendly. Therefore bugging the quest. I don't want that, I want my settlement dogs to survive an attack.
Are you referring to the dog you buy from the NPC Gene? I haven't encountered him yet, but I read you can buy multiple dogs from him if you see him again. Is that not true?
I downloaded the new update but when I install it and start the game I get a warning that the mod is missing from my load order. For now Ive just re-installed the 2.0 version. Any advice for how to proceed? I already tried re-downloading and re-installing it once.
So, I haven't tested this yet, since my modlist is still a bit broken, but Vortex is reporting ("essentialnpcsexpanded.esl" is not a valid plugin). Is anyone else getting that?
About Goodfeels... the game is literally programmed to make him go away (and despawn) a while after you take Sunshine Tidings. There's a lot of that in this game. Riley (the one who is about to get shot by his own idiot brother Kyle) does very similarly a while after the confrontation scene.
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