About this mod
This mod eliminates the intrusive light elements, often referred to as "fake lights," scattered throughout Bethesda's settlements. While suitable for dungeons, these lights can be an eyesore in settlements, especially when using a scrap mod that removes the original light mesh, leaving behind an awkward light beam.
- Permissions and credits
- Donations
What does this mod do?
This mod eliminates the intrusive light elements, often referred to as "fake lights," scattered throughout Bethesda's settlements. While suitable for dungeons, these lights can be an eyesore in settlements, especially when using a scrap mod that removes the original light mesh, leaving behind an awkward light beam.
Why should I install this mod?
This mod serves as an essential addition to any load order, functioning not only as a patch/fix but also enhancing realism.
Will you make a mod to remove all fake lights?
I could defiantly! if this mod gets enough traction I honestly might, however its important to know that fake lights are somewhat necessary to avoid a very dark interior, but I guess this would be a cool concept as maybe a extra realism mod.
Were any other changes made?
Four light meshes were removed due to either being impossible to separate from the light element or simply looked unappealing.
Which settlements had their lights removed?
- Starlight Drive-In
- Sanctuary
- Abernathy Farm
- Sunshine Tidings
- Greentop Nursery
- Graygarden
- Covenant
- Tenpines Bluff
- Taffington Boathouse
- The Slog
- Boston Airport
- Bunker Hill
- Coastal Cottage
- County Crossing
- Croup Manor
- Finch Farm
- Jamaica Plain
- Kingsport Lighthouse
- Nordhagen Beach
- Oberland Station
- Somerville Place
- Spectacle Island
- The Castle
- Warwick Homestead
- Hangman's Alley
- Murkwater Construction Site
How to install?
Install with Vortex or download manually, then unzip and place "Remove Settlement Fake Lighting AIO" in "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data"
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