This MOD is wonderful. However, in my environment, the damage increase effect is being applied, but the weight reduction effect is not. I'm a MOD beginner, so I don't know the cause, but I'm reporting it just in case.
Now that I looking at this mod,I too noticed that the weight reduction effect does not happen. Currently i'm checking it but for now I do not know what happened for the weight changes not happening.
I do like this, though it makes sense why weapons in 76 would be stronger. Enemies are much tougher and more numerous in Appalachia, and there's a great diversity of them.
I am trying to get this mod work; for some reason The flamer is not getting the Buffs, but others weapons are. I thought i could be related to wrong ID but it got the correct one. I don't which weapons also don´t have propelly applied the buffs. I am based must of my mod around the "The Midnight Ride" mod guide.
P.S: I figured out there are "Slashes" at the beginning of the text, making them "uncommented". At least it was resolved. Hope fix this little error. I also add Seargent Ash (Unique Flamer) to the list.
Balancing is better than Fallout 4 vanilla, though that minigun will be a terror especially early levels. Using RobCo Patcher is a nice touch for compatibility and ease of modding as well. Thanks!
Ah, mod weapons are generally powerful, so strengthening vanilla weapons makes sense. It's a powerful, but not insane buff, so it doesn't render other mod weapons useless.
i am the first download, lets see. at least you know robco patcher mods arent breaking your game at all, thanks for that, im just to lazy to open xedit up may i recommend the mod realai to you? its a great ai combat overhaul, try it made you may like it, BUT you have to change the detection values in xedit, they are 5x higher than vanilla and trust me revert it back to vanilla
Oh jeez, I completely forgot I had installed Real AI last spring the last time I played. I was having a hell of a time thinking GCM was why my world was insane and things like "codsworth detecting a fight in concord and coming to help" and "ALFUCKINGWAYS IN [DANGER]" were happening...
ty bp42s for your comment, you just solved a week of headache...
19 comments
However, in my environment, the damage increase effect is being applied, but the weight reduction effect is not.
I'm a MOD beginner, so I don't know the cause, but I'm reporting it just in case.
Currently i'm checking it but for now I do not know what happened for the weight changes not happening.
Normal ammo is fine, but 76 halves the weight on those two which means you can actually carry them lol
P.S: I figured out there are "Slashes" at the beginning of the text, making them "uncommented". At least it was resolved. Hope fix this little error. I also add Seargent Ash (Unique Flamer) to the list.
https://imgur.com/a/W4vFcHq
may i recommend the mod realai to you? its a great ai combat overhaul, try it made you may like it, BUT you have to change the detection values in xedit, they are 5x higher than vanilla and trust me revert it back to vanilla
ty bp42s for your comment, you just solved a week of headache...