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bp42s

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bp42s

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21 comments

  1. WastelandSentinel
    WastelandSentinel
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    any chance for a patch for ss2? i noticed jake doesn't spawn with a glove. i gave him one when i could so it's not a massive issue but would be nice for a little patch. thank you for the great mods 
  2. BoomieCheese
    BoomieCheese
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    For some reason, the ungloved hand looks completely deformed with this mod. I've disabled cbbe and my pip-boy mod, and those didn't fix anything. The issue only went away after disabling this mod. Do you know what could be causing this?

    https://imgur.com/a/aifosbb

    https://imgur.com/a/HwJtXbb

    Edit:
    Found the issue, I somehow missed the CBBE patch from the og mod: https://www.nexusmods.com/fallout4/mods/80480?tab=files&file_id=309685&nmm=1
  3. MOS427
    MOS427
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    Could you add optional versions that change it to automatically have the green or black modification? :3
    1. bp42s
      bp42s
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      sure, i can take a look at that later
    2. MOS427
      MOS427
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      Sorry for the SUPER late response, my pc broke and I wasn't able to buy a new one for ages, but anyway, did you ever work on that? It's fine if you don't remember considering how this was months ago, it's also fine if you just never did, with what you have made since I'd imagine you've had your work cut out for you!
  4. IanKlaud
    IanKlaud
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    Awesome mod, love it and Qwib's original! I do have a question, though.

    How hard would it be (in theory) for me to make this work with "More Vault 111 Pip-Boys"? I like seeing the Pips distributed in a way that makes sense, but then it's somewhat immersion-breaking for basically no one (aside from the Vault Doctor) to have the Glove. Cheers!
  5. SuperTipoMan
    SuperTipoMan
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    Come to think of it, what was the glove for?
    1. bp42s
      bp42s
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      looks cool
    2. ArcanicVoid
      ArcanicVoid
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      It has some subtle mods for the armor workbench, but otherwise it's aesthetic.
  6. artseox15
    artseox15
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    Excellent modification like all the ones you make, just an observation. Is it normal that pipboy's screen doesn't turn on when you are in third person?
    1. bp42s
      bp42s
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      thanks! yes that's normal, the pipboy is completely unedited in this mod
    2. artseox15
      artseox15
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      great, thanks for your response ^^
  7. Holneer
    Holneer
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    Do Pip-Boy paint jobs also affect the glove or does it always stay the same?
    1. bp42s
      bp42s
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      this is a question for qwibqwib on the original mod page, i didn’t make the glove 
  8. zlopez
    zlopez
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    hi, what happened to your FO76 Mutations mod? 
    1. bp42s
      bp42s
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      i’ve gotten a couple bug reports with it, so i’ve hidden it until i can fix/rebuild the broken parts. it won’t be too long.
  9. DraugrOfRagnarok
    DraugrOfRagnarok
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    could you possibly make a version or patch that once the glove is equip it cant be removed or seen in the inventory only able to edit it at the workbench.
  10. Milo49
    Milo49
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    I have a couple spare thumbs in drawer around here. I'll stick them up for you.