This looks amazing. Unfortunately I cant seem to install ReShade correctly. Its just gives me a single file and no Reshade folders. Even the github DL only gave half of whats neccessary. Tried the ingame shift+F2 aswell to no avail. Pity :[
Lol, yeah the terminology, i.e. "drawer" is a bit awkward, and the assumption that everyone knows what "the mediator.exe first step instructions" are... But if you've handled reshades before it's pretty easy to read between the lines. Is there anything specific I might be able to help with?
Dude.. THIS, right HERE, is the one I've been looking for. I think you've pretty much nailed the milieu of that film, and with a few minor tweaks, this could be red hot FIRE! Nicely done, my friend.
Still using this reshade I think It's fantastic. I've tweaked a little more colour into it and made sunrises and sunsets really vibrant. If the mod's dead and I dont hear from the maker I might release it
Could someone help me out with this? A message says the preset is successfully working when I open up the game but It never is actually activated because of this error message. Also my Scroll Lock is/was off. C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\ReShade.fx(14, 2): preprocessor warning: Could not find application profile, falling back to default
This reshade's not getting the attention it should be. It works super well. At a glance you'd think it just puts a brown/sepia filter over everything (which it technically does) but it fits wonderfully over the setting and adds a hella subtle ambiance that I feel the vanilla game and most of the other reshades are missing. The grain's there in just the right amount, too.
Only nitpick would be how the cinematic bars cut off the power armor HUD. Which is a shame because they look great otherwise. Turning them off's easy enough, of course.
I love this reshade (despite your recommendation and not playing with the preset on). However, I was wondering though, is there anyway I can remove the 'letterbox' effect? Maybe by deleting one of the files? Or is it not as simple as that? Cheers!
Why does everyone and their mother get off on the idea that a post-apocalyptic world literally MUST look like the "post" part is happening within like 3 months from the "apocalyptic" part? Seriously, not to put this or any other similar reshade effort out there down or anything, but come on guys, take a peek at how Chernobyl environs (Red Forest, even Pripyat) look these days, only some odd THIRTY YEARS after nuclear devastation. I applaud Beth for actually realizing Fallout does NOT have to pay blind homage to the endless brown found in the original games, and yet it seems people can't wait to reshade the crap out of the game till they achieve the same effect. Now, granted, Beth's original F4 vision is a bit over-done and Bioshock:Infinite level gaudy, but this, again, is going too far in the other direction, imho.
I respect your opinion that you don't like this reshade, but you must understand that some people do like this kind of look. I plan on adding this for my "minimal resources" run and think it looks good in general. The mod author never said this mod is how the game should have looked in the first place (actually the author said it's specifically designed to look like a movie) and if he/she did, that is their opinion and will most likely be heavily outweighed by the number of 'vibrant' reshades/ENB's anyways.
How do you really feel? Just don't use it, this one mod doesn't equate to "everyone and their mother. People can like what they want and it s nice to have this option, no one is forcing you to use it. Don't have a cow man.
yep it was just a meltdown with a cloud of radiation spreading over europe. a real athomic worldwar, phew, that really messes things up. Usually it would a winter for a looooong time
You can't comapre the two events at all. Chernobyl was a drop in the bucket compared to this. Think Judgement Day from Terminator. Forget how Salvation made the world look (liked the movie but the world wouldn't be that stable that fast.) A massive nuclear event like in the Falllout series would cause a nuclear winter for hundreds of years. The amount of radiation and dust that would be thrust into the atmosphere from all those bombs going off would block out the sun for long enough to bleach the entire planet, kill all plant and animal life (or mutate it with radiation) damage the atmosphere possibly irreparably. The point is the game takes place in 2277 exactly 200 years after the bombs fell and the damage done by that much radiation would make the planet look more like this than the vibrant images presented in the vanilla game.
Yeah I started reshading after beating the entire game the 2nd go. I wanted a kind of exaggerated comic book feel so I went for a more blue shade to fit the cool/wet Boston weather which gave a bit of a Bioshock look espec. in Far Harbor. This reshade gives a haunting dry feel that gives an eerie feeling when roaming. I feel like this Fallout wasn't twisted like the other games. Too soft. It had its crazy moments though, but not enough freaks to run into or karma to guilt you as you continue. Reshading distorts the whole game and makes it wonky af. I think it needs to be wonky af. How dare they take the karma. Why the karma if anything??
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or maybe a touch of champaign..
C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\ReShade.fx(14, 2): preprocessor warning: Could not find application profile, falling back to default
Only nitpick would be how the cinematic bars cut off the power armor HUD. Which is a shame because they look great otherwise. Turning them off's easy enough, of course.
#define USE_BORDER 1
to
#define USE_BORDER 0
I think this should work.
a real athomic worldwar, phew, that really messes things up. Usually it would a winter for a looooong time