i might have fixed it was really stupid apprently it counted for the damage of the Pulse Shells because it was included in mod collection despite not being attached
BCR has not been updated yet. When the Next Gen update dropped the author acknowledged it. He stated an intention to update the mod, but hasn't given an eta. Some mod authors have said they're waiting for at least one more game update to drop before they update their mods. That may be the case with BCR.
Glad that the Attachment Pack attachments work on here! Unsure if it was an intentional compatibility, or if it's just part of the mod standalone, but really cool to have the extra customization
Can someone help me? I have a bug where when I'm in power armor with the Small Game equipped, my figure doesn't run, it just keeps walking, when I unequip it it starts running again. Does anyone know what it is?
(Edit: It's not just in power armor, without power armor you also stop running)
(Edit 2: This only happens in third person, in first person he runs normally, but in third person he just walks and stops me from running, the animation of walking backwards is missing)
Well, then there is another mod conflicting with this one, as this bug only occurs when I have the Small Game equipped, with any other weapon everything works perfectly.
56 comments
Q: Will you be making a Non-Munitions Version?
A: No, but your welcome to make a patch.
Q: Is it ESL Flagged?
A: Yes.
Q:Why won't my character walk in third person?
A:This mod uses default lever-action anims so thats a problem on your end
was really stupid apprently it counted for the damage of the Pulse Shells because it was included in mod collection despite not being attached
Thanks for the mod, and thanks for your help!
Are those 2 incompatible?
(Edit: It's not just in power armor, without power armor you also stop running)
(Edit 2: This only happens in third person, in first person he runs normally, but in third person he just walks and stops me from running, the animation of walking backwards is missing)