I discovered a pretty broken way to get easy money. Every time you change a skin mod on the blaster a mod crate is created and it have a fair sell price. This, along with the fact that the paintings are free, ends up creating a cap farm.
Would it be possible to add the display case as a settlement item, so that you can put away your weapon when you're home? Loved the animation when you first get it, would love to see that repeated when you take it back out of the case.
I literally just logged in to ask the same thing, I am using all the select weapons and when I first got the revolver all I could think was how do I get this desk to keep it hidden in.
im trying to do Blaster/Knife run so i shot blaster insta switch to knife i love it its so fun to sit there studying how to clear a room unseen but if i switch before the blaster reload animation finish i cant attack with the knife for few sec i tried it with normal pistol and it seems to be specific to this mod
Would you consider either compatibility with Visible Weapons - 3rd Person Holster or releasing a .nif file model so that I may try to do so myself? Visible Weapons - 3rd Person Holster has a way for mod authors to add support without dependencies, and it looks fairly simple as per the instructions below - but I am not a mod author so I may just be ignorant of the effort.
1. Add the LinkActivate keyword (FormID: 0002B79C) to your weapon. 2. Create a FormList to specify the holster mode for your weapon (3 is the default for pistols), and your weapon model. 3. Ensure your FormList is the next FormID after your weapon. E.g. if your weapon is 01000800, the FormList needs to be 01000801. FormIDs can be changed in FO4Edit. This is important - if it's not the next successive FormID, the link will fail.
Hmm yeah unfortunately I can't change form Id's, this would corrupt people's save games. This seems like something that would have to be done before releasing a mod haha. But I think a mod like Classic holstered weapons would get the same job done without any special attention.
111 comments
Every time you change a skin mod on the blaster a mod crate is created and it have a fair sell price. This, along with the fact that the paintings are free, ends up creating a cap farm.
Would it be possible to add the display case as a settlement item, so that you can put away your weapon when you're home? Loved the animation when you first get it, would love to see that repeated when you take it back out of the case.
1. Add the LinkActivate keyword (FormID: 0002B79C) to your weapon.
2. Create a FormList to specify the holster mode for your weapon (3 is the default for pistols), and your weapon model.
3. Ensure your FormList is the next FormID after your weapon. E.g. if your weapon is 01000800, the FormList needs to be 01000801. FormIDs can be changed in FO4Edit. This is important - if it's not the next successive FormID, the link will fail.
Thank you!
Generally, I Do not Like Pistols, Even when I download ones for Halo, or A Desert Eagle.
Alright Second,
I generally don't like Energy Weapons, Mainly from a lore stand point it's easier to tell where the shooter is.
Third I thoroughly enjoy this Mod. It's the First Pistol Energy weapon Mod I really Like. Great Work!