Fallout 4

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Invoker Gray

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InvokerGray

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5 comments

  1. cubbyman1
    cubbyman1
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    hmn, interesting, i wonder if you could add a forced evolutionary bullet lol, can you imagine? you shoot an NPC and they turn into a supermutant or deathclaw or one of the various animals in the game lol.
  2. criana24
    criana24
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    can be something like this? :
     https://mods.bethesda.net/es/fallout4/mod-detail/4023603
    but more damage and using flare ammo vainilla because i have alot of that ammo in my game but i never found a use for it.
    1. InvokerGray
      InvokerGray
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      The new gun will use the normal ammo {00}, with more damage. {From 10 up to 25}
    2. criana24
      criana24
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      Can be from 10 up to 100 or 200 maybe?
    3. InvokerGray
      InvokerGray
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      Ya from my testing is still kinda weak.  I should be able to 1 shot a workshop npc. I added a 2nd gun to craft, it is 100 damage.