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  1. sirboomer
    sirboomer
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    NEW VERSION 0.13.0 RELEASED SEE FILES.

    If you have any issues during installation, come to the discord and post in the #issues channel : https://discord.gg/Q4BJAdtGUE 
  2. Kreyd
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    How does it work with Heather? She has her very own "voice" so Mantella will voice her Using Xvasynth Fallout 4 base voice?
    Doesn't it will sound weird to have her having two different voice between her own dialogue and those from Mantella? :/
  3. Adimoder1234
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    this is a great mod but,
    i have a horny request could you make it work together with the mod "a Sex Mod" (a Sex Mod at Fallout 4 Nexus - Mods and community)
    if you could do that i would be very happy :)
  4. YUEYUE666666
    YUEYUE666666
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    15:26:23.918 ERROR: Traceback (most recent call last):File "main.py", line 26, in main
    File "src\http\http_server.py", line 40, in start
    File "src\ui\start_ui.py", line 64, in add_route_to_server
    File "src\ui\start_ui.py", line 17, in create_main_block
    File "C:\Users\Administrator\Documents\My Games\Mantella\data\tmp\_MEI225362\gradio\blocks.py", line 828, in __init__
    self.queue()
    File "C:\Users\Administrator\Documents\My Games\Mantella\data\tmp\_MEI225362\gradio\blocks.py", line 2007, in queue
    self._queue = queueing.Queue(
    ^^^^^^^^^^^^^^^
    File "C:\Users\Administrator\Documents\My Games\Mantella\data\tmp\_MEI225362\gradio\queueing.py", line 95, in __init__
    self.pending_message_lock = safe_get_lock()
    ^^^^^^^^^^^^^^^
    File "C:\Users\Administrator\Documents\My Games\Mantella\data\tmp\_MEI225362\gradio\utils.py", line 86, in safe_get_lock
    asyncio.get_event_loop()
    File "asyncio\events.py", line 674, in get_event_loop
    File "asyncio\events.py", line 695, in new_event_loop
    File "asyncio\windows_events.py", line 315, in __init__
    File "asyncio\proactor_events.py", line 635, in __init__
    File "asyncio\proactor_events.py", line 780, in _make_self_pipe
    File "socket.py", line 630, in socketpair
    File "socket.py", line 232, in __init__
    OSError: [WinError 10022] 提供了一个无效的参数。

    so pity!!!there is something wrong with my system,i dont know why,once i start the game,it happen like this ,how can i solve this problem,i really want to try this mod.
  5. Gchristian88
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    luv this, this mod breathes new life into fallout! Thanks for all the hard work.
  6. Viekang
    Viekang
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    Awesome !!+++
    1. sirboomer
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      Glad you like it! Out of curiosity, are you running the latest Mantella version (0.13.0)?
  7. hanmabaki667
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    Hello, thanks for all the efford doing this mod, i have 2 questions and i hope someone can help me with this

    I've installed everything right, but when i start the game, This happens;
     F4SE or SUP_F4SE not properly installed, Mantella will not work correctly

    So, i dont know what's happening, because F4se and SUP are perfectly installed, i have other mods that need F4se and SUP and they work fine.

    My question are the next

    1, Maybe is this a Mantella problem? I have installed mantella and used WITH SKYRIM, i have no problem with skyrim, maybe that makes a problem?

    2. Do someone know how to fix the "F4SE or SUP_F4SE not properly installed, Mantella will not work correctly" problem? would help a lot!

    thank you all!
    1. Shtayimbadmidbar
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      You gotta downgrade your version of the game. there are guides and a mod to help do this alot of mods arent updating to NG, i beleive version 1.10.9xx. you need 1.10.163 iirc.
    2. sirboomer
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      hanmabaki667 you might want to give the beta a try if you're running FO4 NG. If not, the next update will not have SUP_F4SE dependencies 
  8. YourBoyVascor
    YourBoyVascor
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    Interesting mod, wish it didn't require a gun to initiate conversations though and NPCs could just have conversations in the background when following you.
    1. Gchristian88
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      Have you updated? no gun needed and NPCs do have conversations.
    2. sirboomer
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      The next update will allow alternate and more immersive ways to start conversation beside the gun. I hope to be able to make the update soon.
  9. Noviathan
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    This is a curiosity question. I would like to try it on Fo4 London but they added the Silent Protagonist thing to it so you don't hear your voice (Probably didn't add any for MC). Is there a way to use AI to have your own MC speak?
    1. sirboomer
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      The next version of Mantella will give the option to have user input voiced by the AI. That will be only for Mantella dialogues however, not the for the pre-scripted dialogues .
    2. mattouttahell99
      mattouttahell99
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      Am I understanding this correctly that you're developing functionality where the player can speak or type input and it will be voiced by the player character's (xvasynth) voice and then the NPC will respond with their voice? In other words, if I am playing as Nate intending to have a Mantella dialogue with Piper, I could type in a question, it will then be voiced by Nate and Piper will respond with her voice? Because that's pretty cool! Any update on the release that may contain this functionality? Is there a patreon or other means by which one might contribute?
    3. sirboomer
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      Sorry for not getting back to you earlier mattouttahell99 earlier , yes that's correct you can type your response and the game will voice it in the player's voice of your choice. We're getting very very close to a Nexus update for Mantella that will include that feature. Or you can try a early sneak peak in our discord (see announcement channel)
    4. mattouttahell99
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      Thank you sir! That's amazing!! Can't wait!!!
  10. Ghandii12
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    Can we talk to deathclaws and supermutant behemoths?
    1. sirboomer
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      Yes you can. They won't have much background and the default voice will probably not be a perfect match but they should respond and chat with the player (if you can prevent them from killing you, that is).
  11. GateDiggers
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    Whats stopping the AI processing from running on our PC's?  Obviously if you can play Fallout 4 which is terribly optimized and requires a super computer to run smoothly, you should be able to run AI.

    Or does the AI running on the cloud make the game actually run smoother?
    1. sirboomer
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      Mantella already supports Koboldcpp and textgenwebui so you can run your own models. I do so on a regular basis. Here's me running a local AI model to test function calling (function calling not added to the game yet but local AIs are):
      https://youtu.be/zZRa31cZrPQ?si=CIQLLdwm4k7S987Q