Fallout 4

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CHUD_SPERGMAN

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turkbuster

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29 comments

  1. L4zyWalrus
    L4zyWalrus
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    I never thought Fallout 4's hideous weapon parts style could look this good. Great job!
    1. turkbuster
      turkbuster
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      As much as people rag on this game, the potential was always there for top tier aesthetics; the art style is very good. Bethesda lacked the ability to put the weapons together coherently though and lost grounding with reality, unless left-handedness was a pre-war epidemic.
    2. L4zyWalrus
      L4zyWalrus
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      I like how the weapon art looks in the concept art book but in game most of them are just so bulky and clumsy.
  2. BryanBreynolds
    BryanBreynolds
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    New cool looking energy weapons like this should've been in the game, rather than the few, ugly and lame @ss vanilla alternatives.
    And those who  take the npc health scaling, other non logical Bethesda "balanced "features" , Scourge, Unleveled World etc into account when making weapon mods, deserves every possible endorsment and kudos.
  3. oDeathStiX
    oDeathStiX
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    I think the problem with this, is that it looks super cool but it honestly looks more like a ballistic weapon with a laser muzzle, a white and red color scheme can go a long way here
    1. Qrsr
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      The good old fallout games did not use so much color either:
      https://fallout.fandom.com/wiki/Laser_rifle_(Fallout)
    2. oDeathStiX
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      ye but its supposedly an institute weapon and it has radium rifle type ballistic magazine with a slim assault rifle barrel
    3. turkbuster
      turkbuster
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      Why is it so outrageous to put the fusion cell in a casing (if you check the model for the magazine, it is exactly this) and fit it on the
      bottom of the weapon, where reloading would be the most ergonomic? There is a reason top-down and side loaded magazines died out. Does it make more sense to expose extremely high energy and fragile batteries to the elements?

      I am aware of how pedantic it sounds to bring in realism when discussing a laser weapon's function, but if you forego that then only aesthetics matter.

      Also, it does look like a ballistic weapon- that is intentional. And that is because ballistic weapons look much better than the
      oversized white rectangles the graphics team at bethesda spent months prototyping and implementing.
    4. seraphael
      seraphael
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      I don't think it looking like a ballistic weapon really is a problem, the issue for me is it just doesn't look like an institute weapon. Some red, white and black polymer parts would sell the illusion better methinks.
    5. PeskyFox
      PeskyFox
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      Could just have it be a secondary skin? Gunners use the typical original skin shown above. Synths use a more Institute themed skin.
    6. Qrsr
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      The Institute is BGS lore. Its technically the Enclave and thus it would fit perfectly fine, since the gunners are technically enclave mercs.
    7. L4zyWalrus
      L4zyWalrus
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      The last thing this beauty needs is weird bright colors. You can add visual identity to a weapon in better ways than following the vanilla game's ridiculous color schemes.
  4. ThomasKennington
    ThomasKennington
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    Looks good but was wondering if it has weapon Mods.
  5. ThisIsDarius1989
    ThisIsDarius1989
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    something weird happened for me !
    all synths juts became nothing and it was like their gun walking !
  6. TacticalAce
    TacticalAce
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    Looks great can't get enough guns, but I agree with the others it doesn't look institute looks more BOS..
  7. dferstat
    dferstat
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    Looks interesting.

    However ...

    It doesn't look Institute. Institute weapons are distinctive through their sleek (albeit rather bulky) and finished look, and consistent colour scheme. To me, this shares none of these.

    Also, users like to know what sort of attachments and upgrades are available.
    1. turkbuster
      turkbuster
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      I don't disagree with you, but it is supposed to mesh the world of the pre-war and the institute together as i mentioned in its description. I only have so many tools as a nifbasher, so the metal finish is the closest i could get to institute. Thanks for the feedback.
    2. Thaddion
      Thaddion
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      The shape looks bold and stands out in a way that I can appreciate. Personally, I think a skin more like this would be more consistent with Institute designs (but maybe with more red instead of blue).

      Edit: I posted this before I saw your reply, author. You did nice either way.
    3. lartza85
      lartza85
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      OP have kinda nice idea behind this but it's look more gun that gunners should try to make, that metallic look just don't really fit institute art style (no offense just my personal opinion/taste. And i don't like vanilla style institute weapon style either) 
      If i would make mod list trying to fit orginal art style of fallout 4 this would then be really nice choice for raiders and gunners.
  8. jkruse05
    jkruse05
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    Not sure I would go with institute, but I do like your work on this. If you want a minor suggestion, I made a classic, boxy MFC for just this purpose. It's an open resource if you want it. https://www.nexusmods.com/fallout4/mods/70572
  9. wrathofterra
    wrathofterra
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    Looks bad ass.

    Can we get it in ESL please?
    1. turkbuster
      turkbuster
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      yeah let me figure out how to do that

      edit: i can't actually do that because the mod adds new cell records. if you want i can make a version without a guaranteed spawn.
    2. Qrsr
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      Click "Compact FormIDs for ESL" in xEdit ;)
    3. turkbuster
      turkbuster
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      that worked, uploading shortly.
    4. wrathofterra
      wrathofterra
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      Legend. Imma get it right now
  10. IBMental
    IBMental
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    Excellent work :D